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Thread: fMSX-Android Release News

  1. #71

    Default Re: fMSX-Android Release News

    Hello, All!

    I have released fMSX 4.9.3 for Android today, a new version of my MSX, MSX2, and MSX2+ emulator:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release fixes a bunch of intermittent crashes reported by the newly vigilant Google Play Developer Console. I have also improved compatibility with some misbehaving gamepads that map directional axis to trigger buttons. Finally, addressing user requests, fMSX no longer requires READ_PHONE_STATE permission. See below for all the changes.

    ALL CHANGES:
    * Eliminated false directional events from analog gamepads (XBox360).
    * No longer asking for READ_PHONE_STATE permission in fMSX-Deluxe.
    * Application will use AndroidID rather than IMEI to identify users.
    * When emailing for support, attach your AndroidID (dial "*#*#8255#*#*").
    * Fixed multiple crashes reported by the new Google Play Console.
    * Fixed crashes when showing or dismissing progress dialog in the File Selector.
    * Fixed crash when blitting image to screen while exiting.
    * Fixed crash when starting a game from the Gallery on Android Nougat.
    * Fixed crash when exiting Palette Editor on Android Nougat.
    * Hopefully fixed rare crash in the File Selector onCreate().
    * Hopefully fixed rare crash in Palette Editor RGB dialog.

    Have fun!

  2. #72

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just published fMSX 5.0 binaries for Windows and Linux, as well as fMSX 5.0 source code for you to look at:

    http://fms.komkon.org/fMSX -- fMSX homepage
    http://fms.komkon.org/fMSX/fMSX50-Windows-bin.zip -- free Windows version
    http://fms.komkon.org/fMSX/fMSX50-Ubuntu-x86-bin.tgz -- free Linux version

    This release improves sound rendering precision, updating sound every 8 scanlines, rather than every frame. The Windows version adds support for DirectInput joysticks and fixes a crash when changing the audio rate. See below for all the changes.

    ALL CHANGES:
    * Switched to microseconds in the AY8910 PSG emulation.
    * Now updating, rendering, and playing sound every 8 scanlines.
    * The PLAY "S8M90O6G" MML test works now.
    * Added support for DirectInput joysticks to fMSX-Windows.
    * Fixed crash when changing audio sampling rate in fMSX-Windows.

    Enjoy!

  3. #73

    Default Re: fMSX-Android Release News

    Hello, All!

    I updated fMSX for Android to version 5.0 today:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This version adds the same features introduced in fMSX 5.0 for Windows and Linux, released earlier this week. The sound updates now happen every eight scanlines, so that the PSG envelope effects become much more accurate. See below for all the changes.

    ALL CHANGES:
    * Released free fMSX 5.0 for Windows and Linux.
    * Switched to microseconds in the AY8910 PSG emulation.
    * Now updating, rendering, and playing sound every 8 scanlines.
    * The PLAY "S8M90O6G" MML test works now.

    Enjoy!

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