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Emulator Release: VGB-Android 3.6.1 Released

fms

Member
VGB-Android Release Announcements

Hello, All!

Today, I have published VGB-Android 4.1, a new version of my GameBoy Color, GameBoy Classic, and Super GameBoy emulator:

https://play.google.com/store/apps/details?id=com.fms.vgb

This new version adds MMM01 ROM mapper emulation, used in such multigame cartridges as Taito Variety Pack and Momotaro Collection 2. I have also switched to the newest Android NDK version and added seven more games to the Cheatopedia.

ALL CHANGES:
* Added MMM01 mapper emulation.
* Taito Variety Pack and Momotaro Collection 2 work now.
* Switched to the newest NDK and compiler toolchain.
* Added cheats for four Rugrats games to the Cheatopedia.
* Added Seaquest DSV cheats to the Cheatopedia.
* Added Samurai Showdown cheats to the Cheatopedia.
* Added Rolan's Curse 2 cheats to the Cheatopedia.

Enjoy!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

After receiving reports of VGB-Android 4.1 not being able to restore saved states, I have found a bug, accidentally introduced when adding MMM01 mapper support, that affected state restore process. I have just released the bugfixed VGB-Android 4.1.1:

https://market.android.com/details?id=com.fms.vgb

If you are a VGB user, please, upgrade as soon as the new version becomes available from the Google Play Store. If you are still unable to restore from a previously saved state, reset emulation by selecting "Reset" from the menu. Sorry for the trouble: these things happen now and then.
 

fms

Member
VGB-Android Release Announcements

Hello, All!

The new VGB-Android 4.2, released today, adds support for TAMA5 cartridges and often requested slow-motion mode. I have also fixed the display artifacts and the multitouch input. If you have previously complained that you can't press more than one button at once, upgrade and try again :)

https://play.google.com/store/apps/details?id=com.fms.vgb

ALL CHANGES:
* Added TAMA5 mapper support (Tamagotchi 3).
* Added slow-motion mode, combined with fast-forward mode.
* Fixed left/top edge artifacts with accelerated video enabled.
* Fixed multitouch input in cases where it didn't work.
* Added Pokemon Trading Card Game 2 cheats to the Cheatopedia.
* Now disabling irrelevant virtual keyboard settings.
* Fixed rare crashes in gesture detection.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

Starting this week with the VGB-Android 4.2.1 release:

https://play.google.com/store/apps/details?id=com.fms.vgb

The new VGB-Android fixes line-match interrupts (so that Street Fighter 2 and a few other games run with no glitches), makes scanline effects work properly when running Super GameBoy games, and adds support for external SD cards on Kitkat. There is also a bunch of other fixes, covered below. Finally, I removed the MENU button off the screen, to avoid accidentally entering the Advanced Settings menu. These settings can still be accessed via "Advanced | Settings" Android menu.

ALL CHANGES:
* Fixed line-match interrupts to occur on LYC writes (Street Fighter 2).
* Fixed scanline effects in Super GameBoy mode.
* Made a work-around for external SD card use on KitKat!
* If can't write to external SD card, saving states to /storage/sdcard0/VGB.
* If VGB folder doesn't exist, saving states to /storage/sdcard1/Android/data/com.fms.vgb/files.
* Removed the MENU button from the screen (use "Advanced | Settings" instead).
* Fixed sections navigation in the File Selector.
* Fixed a crash in Cheatopedia, when displaying the list.
* Fixed rare crashes in gesture detection.
* Fixed recognition of multiple file extensions.

Enjoy!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

I have just pushed VGB-Android 4.2.3, a new version of my GameBoy emulator, to the Google Play:

https://play.google.com/store/apps/details?id=com.fms.vgb

In this release, I have introduced the Palette Editor that makes it easier to modify game colors. Select "Edit Palette" from the menu to see how it works and send me your suggestions on how to improve it. I also made several rather important fixes, including NetPlay connection fix and the virtual directional pad fix. Finally, I rectified the situation where restoring the gameplay state reset the GameBoy model: some users complained about VGB forcing them into Super GameBoy mode every time they returned to the game.

ALL CHANGES:
* Added Palette Editor, letting you adjust colors at runtime.
* Fixed GameBoy model reset when restoring state.
* Fixed network play, previously broken for some users.
* Fixed directional pad activated by touching outside.
* Added "Edit Palette" option to emulator and File Selector menus.
* Added .PAL file display to File Selector and Gallery.
* Added tilt joystick sensitivity setting.
* Improved melodic audio quality.

Have fun!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

With VGB-Android 4.2.5, published today, I have added a decorative background and started improving the DropBox integration:

https://play.google.com/store/apps/details?id=com.fms.vgb

Both features were requested by the users. I have made a subtle portrait mode background that looks like a real GameBoy Color. Hope you like it. If you don't, make your own and send it in: I will consider including it with the app. DropBox will no longer nag you with authentication requests every time you run VGB, and both Gallery and DropBox should now work on Kitkat SD cards.

ALL CHANGES:
* DropBox no longer requires login every time you open it.
* Added decorative background in the portrait mode.
* Added Gallery support for SD card folders on Android Kitkat.
* Added DropBox upload from SD card folders on Android Kitkat.
* Hopefully fixed "O" button on Sony Xperia gamepads.
* Upgraded DropBox SDK to the latest version.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

The next VGB-Android 4.2.6 release is now online:

https://play.google.com/store/apps/details?id=com.fms.vgb

With this release, I am introducing the automatic Box Art Downloader, improved Palette Editor and better DropBox integration. Also, people who do not like the backdrop image, can now supply their own or disable it altogether. Please note that you can either search for individual game box art (by selecting "Download Box Art" from the context menu), or enable fully automatic download (by enabling the same option in the File Selector main menu).

ALL CHANGES:
* Added fast-change buttons to the Palette Editor interface.
* Added box art downloader that searches and downloads game box images.
* Gameplay saved back to DropBox after you are done playing.
* Made decorative backdrop optional (see "General | Show Portrait Backdrop").
* You can now supply your own backdrop in /sdcard/VGB/Backdrop.png.
* Added "Download Box Art" option to the File Selector menus.
* Gallery now shows box art, as well as screenshots.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

In VGB-Android 4.2.7, released today, I started improving the save/restore functionality, the way users asked me to:

https://play.google.com/store/apps/details?id=com.fms.vgb

The new release lets you assign custom keys for the Freeze, Restore, and Replay functions. So, if you have got a gamepad with many extra keys, you now have something to do with them in VGB. Also, some users complained that it is really easy to overwrite a saved state by mistake. To fix that, the new VGB comes with the "Confirm Freezing State" option. When enabled, it requires you to click the "Freeze" button twice to save state.

Finally, ZIP files should now work for people with Kitkat devices, while Xperia Play owners will appreciate the ability to assign functions to their "O" button.

ALL CHANGES:
* Added custom key assignments for freezing, restoring, and replaying gameplay.
* Added "General | Confirm Freezing State" option for people who tend hitting "Freeze" by mistake.
* Fixed support for .ZIP files stored on Kitkat SD cards.
* Now allowing to remap the "O" button on Xperia Play gamepad.
* The "REWIND" hardware key now replays recent gameplay.
* The "RECORD" hardware key now freezes gameplay state.
* The "PLAY" hardware key now restores gameplay state.
* No longer showing box art for .ZIP files, as we cannot identify them.
* Moved "Screen Orientation" option to the "Video" tab.
* Reordered items in the "Video" tab.

Enjoy!
 
Last edited:

fms

Member
VGB-Android Release Announcements

Hello, All!

The next VGB-Android 4.2.8 release is up on the Google Play:

https://play.google.com/store/apps/details?id=com.fms.vgb

I have added what should be the one-click support for Wiimote controllers. Simply check the "Input | Wiimote Support" option and Wiimote should work. If it does not, email me. Also, the BACK button found on many gamepads should be fully functional and assignable now.

Starting with this release, I am no longer disabling VGB when you have LuckyPatcher installed. Many people complained about this limitation, so I removed it. Please, do not use this as an excuse to pirate VGB - help me developing it by getting yourself a legal copy :)

Finally, I have had a chance to test VGB on a real x86-based Android device, Dell Venue 8. After I have found and fixed a slight problem with scanline effects, it runs perfectly, smoother than on most ARM devices.

ALL CHANGES:
* Added "Input | Wiimote Support" option for easy and painless Wiimote support.
* LuckyPatcher use now accepted, by public demand, but you will see a warning.
* Gamepad BACK button fully usable and assignable.
* Fixed scanline effects on x86-based Android devices.
* Tested VGB on a real x86-based Android device (Dell Venue 8).
* Fixed crashes when downloading DropBox files.
* Fixed crash when setting backdrop location.
* No longer showing box art for .ZIP files, as we cannot identify them.
* Moved "Keep Screen On" to the "Video" tab.
* Fixed some Russian translations.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

Starting week with a fresh VGB-Android 4.3 release:

https://play.google.com/store/apps/details?id=com.fms.vgb

In this release, I am replacing the old and clunky Layout Editor with the new Joystick Editor, letting you independently resize buttons. The new editor also shows screen edges each button sticks to and the button labels (something that has been sorely lacking from the old Layout Editor). All virtual joystick size, shape, and opacity settings have been moved from the Settings dialog to the Joystick Editor.

ALL CHANGES:
* Now showing current key assignments in "Assign Keys".
* Replaced "Edit Layout" option with "Edit Virtual Joystick".
* Buttons can be individually resized in Joystick Editor.
* Added scale, shape, and transparency options to Joystick Editor.
* Added gravity indication with dotted lines to Joystick Editor.
* Added button labels to Joystick Editor.
* Removed separate joystick size, shape, and opacity settings.
* Reordered items in the "Input" tab.

Have fun!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

The new VGB-Android 4.3.1 is now in the Google Play Store:

https://play.google.com/store/apps/details?id=com.fms.vgb

Starting with this release, VGB properly resets LCD refresh to the top scanline when reenabling the LCD controller. Among other things, this change fixes the Super Mario Land 2 crash when entering the Tree Zone.

Satisfying many user requests, I have added the ability to move and resize the GameBoy screen frame via "Input | Edit Virtual Joystick". You can do this separately for landscape and portrait modes. To reset frames, click on the "recycle" icon in the Joystick Editor.

For the complete list of additions and fixes, see below:

ALL CHANGES:
* Now resetting scanline when LCDC reenabled.
* Fixed Super Mario Land 2 crash when entering Tree Zone.
* Added screen resizing/positioning to the Joystick Editor.
* Added "Input | Ignore Fake KeyUp Events" option to make misbehaving keyboards work.
* Added backdrop image to the Joystick Editor.
* Fixed joystick resizing/positioning in the Joystick Editor.
* Fixed backdrop image shifting down after rotation.
* Fixed an accidental crash when drawing overlay.
* Removed some outdated code that is no longer relevant.

Enjoy!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

VGB-Android 4.3.2, a new version of my GameBoy Color, GameBoy Classic, and Super GameBoy emulator, is now available from the Google Play:

https://play.google.com/store/apps/details?id=com.fms.vgb

For this release, I have been going over the pending bug list and fixing things. As result, many previously failing games work, while others are now free of screen garbage. See below for the complete list.

ALL CHANGES:
* Fixed stale timer thread remaining after exiting a game.
* Fixed screenshots when using custom-positioned screen.
* Fixed crash when drawing custom-positioned screen.
* Debugged games from the global bug list.
* Astro Rabby no longer resets at the title.
* Fixed Super GameBoy frame in Wild Snake.
* Fixed sprites in Donkey Kong Country.
* Fixed screen garbage in Total Carnage, Holywood Pinball.
* Fixed hangups in Alfred Chicken, Power Puff Girls, Ren And Stimpy.
* Fixed hangups in Boxxle 2, Monster Race 2, WWF King Of The Ring.
* Fixed Gargoyle's Quest, Catwoman, Big Hurt Baseball.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

This week's VGB-Android 4.3.4 release is now up on Google Play:

https://play.google.com/store/apps/details?id=com.fms.vgb

I have found that after you quit VGB, some threads may remain running and sucking resources. This release makes sure all threads are properly shut down on exit. It also adds Cheatopedia cheats for 11 popular games including Tomb Raider series, Turok series, Pocket Bomberman, and Top Gear Pocket.

ALL CHANGES:
* Implemented proper shutdown of DropBox and BoxArt threads at exit.
* Added 11 new games to the Cheatopedia.
* Added Tomb Raider and Tomb Raider: Curse Of The Sword to the Cheatopedia.
* Added Pocket Bomberman to the Cheatopedia.
* Added Tonka Raceway to the Cheatopedia.
* Added Yoshi to the Cheatopedia.
* Added Top Gear Pocket 1/2 to the Cheatopedia.
* Added Turok: Dinosaur Hunter to the Cheatopedia.
* Added Turok 2: Seeds Of Evil to the Cheatopedia.
* Added Turok 3: Shadow Of Oblivion to the Cheatopedia.
* Added Turok: Rage Wars to the Cheatopedia.

Have fun!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

Starting this week with the GameBoy Color/Classic emulator release. VGB-Android 4.3.5 is now available for download:

https://play.google.com/store/apps/details?id=com.fms.vgb

I have finally found and fixed the bug that left defunct Linux processes every time a new activity started. Thus, the new VGB should quit cleanly, without leaving stuff hanging in the system. While looking for this bug, I have also optimized the utility library to compute global values once, rather than every time you start a new activity (Settings, Cheatopedia, Exchange, etc). This made switching between activities much faster. Finally, I am now using a single copy of Google Analytics, and only starting it when needed. Ah, and there are cheats for seven more games, in case you care :)

ALL CHANGES:
* Fixed defunct processes left by some activities.
* Optimized game start times by only computing common values once.
* Optimized switch times between Settings, Exchange, etc.
* Only starting Google Analytics tracker once, when needed.
* Removed AdMob library, as the app is not running any ads.
* Added three Alien games to the Cheatopedia.
* Added Altered Space to the Cheatopedia.
* Added Amazing Penguin to the Cheatopedia.
* Added Attack of the Killer Tomatoes to the Cheatopedia.
* Added Alone in the Dark to the Cheatopedia.

Enjoy!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

I have published VGB-Android 4.3.6 today:

https://play.google.com/store/apps/details?id=com.fms.vgb

This release comes with fixes for a couple more games, corrected default settings initialization, and Cheatopedia entries for ten more games. I also continued cleaning things up, removing unused code, bitmaps, and other resources.

ALL CHANGES:
* Fixed default settings initialization.
* Fixed sprites and horizon in Harley Davidson Race Across America.
* Fixed interrupts in Frank Thomas Big Hurt Baseball.
* Removed unused and outdated code, resources and bitmaps.
* Added four Mortal Kombat games to the Cheatopedia.
* Added two Motocross Maniacs games to the Cheatopedia.
* Added Mystical Ninja to the Cheatopedia.
* Added Primal Rage to the Cheatopedia.
* Added Mystic Quest to the Cheatopedia.
* Added Power Quest to the Cheatopedia.

Enjoy!
 

fms

Member
Re: VGB-Android Release Announcements

Hello, All!

Just released VGB-Android 4.4:

https://play.google.com/store/apps/details?id=com.fms.vgb

Starting with this release, you can search for your own GameShark cheat codes in games, using the new Cheat Hunter feature, and instantly get infinite lives, credits, or ammo in any game. See the change list below for short instructions.

ALL CHANGES:
* Added a tool that lets you hunt for new GameShark cheats.
* Select "Cheats | Cheat Hunter | Add Watch" and enter the value
to search for (credits, lives, etc), how it changes, and the
new value (like 99).
* Play a little bit, until the value changes.
* Select "Cheats | Cheat Hunter | Scan for Changes" to let Cheat
Hunter find changed memory locations.
* Repeat last two steps a few times.
* Select "Cheats | Cheat Hunter | Create Cheats" to generate and
enable GameShark cheat codes.
* To edit cheats, use "Cheats | Edit Cheats".

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

The next VGB-Android 4.4.1 update is available from the Google Play:

https://play.google.com/store/apps/details?id=com.fms.vgb

This update fixes the sprite priorities when shown over a window. As result, the visual glitches are gone from Tetris Blast, Boxing, and George Foreman's Boxing. I have also removed the garbage from Super GameBoy screen frames and made line-coincidence interrupt happen immediately, if the program sets LYC register to the current scanline.

Several people asked to make the GameBoy Model setting permanent, so that they could force VGB into GameBoy Classic or GameBoy Color mode. That setting is permanent now. If you mess it up, just set it back to "Automatic" to restore the original behavior.

ALL CHANGES:
* Fixed sprites-over-window display to avoid hiding sprites.
* Fixed corrupted Super GameBoy backdrop on startup.
* Made LYC IRQ happen instantly when LYC set to the current scanline.
* Made GameBoy model setting persistent. No need to set it every time.
* Set model back to "Automatic" if you are having problems.
* Fixed invisible pieces in Tetris Blast.
* Fixed boxer's face in the Boxing intro sequence.
* Fixed opponent's image in George Foreman's Boxing.

Enjoy!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

Today's VGB-Android 4.4.2 release addresses complaints about the sound emulation being "off". I have reviewed and properly implemented the noise channel emulation, accounting for most complaints:

https://play.google.com/store/apps/details?id=com.fms.vgb

I have also fixed saving and restoring Super GameBoy palette and attribute table, so that SGB games no longer start up with scrambled colors. People, who asked to have a custom background for each game, also got their wish in this release. See the complete list of changes below.

ALL CHANGES:
* Added proper noise channel emulation.
* Fixed saving and restoring SGB colors.
* Added configurable noise generator API to EMULib.
* No longer muffling noise channel (no more need).
* Added individual backdrops. For Game.gb, place backdrop into Game.gb.back.png.
* Aligned backdrop to the bottom on stretched screens.
* Added explanation bubbles to the Cheat Hunter.
* Fixed default settings initialization.
* Added missing string translations.

Have fun!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

VGB-Android 4.4.3, the new version of my GameBoy Color and GameBoy Classic emulator, is now online and ready for download:

https://play.google.com/store/apps/details?id=com.fms.vgb

Continuing with sound improvements, I have made a few final adjustments to the noise generator emulation. The jingling effect should be gone, and the noise frequency range extended. The francophones will be happy to find that VGB now speaks French, thanks to Sylvain St Amand's help. Finally, for Kitkat+ users, I have added the immersive mode support, completely hiding Android UI during gameplay. Look below for the complete change list.

ALL CHANGES:
* Added French translations, thanks to Sylvain St Amand.
* Fixed random noise generator (jingle gone).
* Fixed saving and restoring sound chip state.
* Limited noise frequency to the sampling rate.
* Removed all other artificial frequency limits.
* Added immersive mode support for KitKat and newer.
* Autohiding title bar when "Hide Title Bar" enabled.
* You must start or finish your fling at the top to toggle title bar.

Enjoy!
 

fms

Member
VGB-Android Release Announcements

Hello, All!

I have just published VGB 4.4.4, the next version of my GameBoy Color, GameBoy Classic, and Super GameBoy emulator:

https://play.google.com/store/apps/details?id=com.fms.vgb

This release fixes the search feature in the File Selector to properly find all storage folders and makes immersive mode UI transparent. People, who like listening to music while playing, will like the separate settings for Android media keys letting you choose between using these keys in VGB or the music player.

ALL CHANGES:
* Fixed the File Selector Search to properly find storage.
* Made system UI translucent when immersive mode is on.
* Built package with the latest Android SDK.
* Added "Use PLAY/RECORD Media Keys" option.
* When enabled, RECORD saves, PLAY restores gameplay.
* Added "Use FFWD/REWIND Media Keys" option.
* When enabled, FFWD fast-forwards, REWIND replays.
* Added Blade to the Cheatopedia.
* Added Cannon Fodder to the Cheatopedia.
* Added Carmageddon to the Cheatopedia.
* Added Crystalis to the Cheatopedia.
* Added Crystal Quest to the Cheatopedia.
* Added Mole Mania to the Cheatopedia.
* Added Monopoly DX to the Cheatopedia.

Have fun!
 
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