SuperVegito
New member
how to use petes gpu ogl plugin 2.8 in zinc??
worked for me...Renaming to "renderer.znc" should work
Actually it should be possible with Peops soft GPU plugin and OGL2, and after a little deeper testing I found only those PSX GPU plugin works with Zinc. The missundertood comes when using certain frontends like ZincFE, the "renderer.znc" is replaced by "ogl_renderer.znc" or "d3d_renderer.znc, so it looks the D3D/OGL PSX GPU plugin it's working while it isn't.alcoatjez said:I never knew this was possible. Ah well, never too old to learn! Thanks for the valuable tip, hagbard
You're right, Pete's OpenGL2 PSX GPU plugin works with Zinc here once renamed to "renderer.znc". You need to config it first on a PSX (PSEmuPro specs) plugin based like ePSXe, PSXeven or SSSPSX, to make sure it might run on your system.SuperVegito said:I already used the zinc from this site. i renamed it too, but no luck!
there must be a reason for this. pete in his site wrote that this plugin is also for zinc..