spotanjo3
Active member
Sega Saturn emulator for Windows, Linux and Dreamcast ports. The Mac port should be available soon.
Site @ http://yabause.org/
0.9.1 -> 0.9.2 cd block: - Fixed a bug in periodic timing. Most movies should play correctly now. - Other bug fixes scsp: - Fixed a bug that was causing reversed panning. - Fixed a bug in SCSP slot debug stats. sh2: - Fixed a bug that caused Yabause to crash when fetching instructions from some areas. vdp2: - Fixed undocumented plane size setting when debugging vdp2 - Special Color Calculation mode added to vdp2 debugging opengl video core: - Added the eight missing sprite types in Vdp1ReadPriority. software video core: - Fixed a bug where Polygons that used non-RGB values had the wrong priority. - Fixed a bug that was causing some scrolling issues. gtk port: - CD, sound, and video cores can now be changed without restarting the emulator. - Added basic support for save states. windows port: - Fixed compilation with MSYS. - Changed SCSP debug dialog so it allows for individual slot saving. - Fixed a bug when using goto address in memory editor. - Fixed a bug where Yabause crashed when joystick was unplugged. - Added memory search support. - Fixed cheat dialog. Codes should show up after re-opening it. general: - Fixed some bugs where vdp1/vdp2 layers wouldn't be drawn after switching video cores. - Fixed a bug when switching between opengl and software video cores. - Added memory search function.
Site @ http://yabause.org/