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Emulator Release: Vice 3.5

pix07

Member
* Changes in Vice 3.5
=====================

This release completes the transition to the new GTK3 based GUI and fixes a
bunch of long standing issues (see below).

We are looking for someone who can provide stable automatic nightly builds - for
this will work best on a Windows machine, or perhaps a Fedora server. We tried
our best to come up with a solution for Debian, but that didn't work out as
intended. If you think you can help in this area - please get in touch.

We welcome to the team:

empathicqubit - who wrote the new remote monitor binary interface

Roberto Muscedere aka OldWoman37 - who contributed the new Lt.Kernal, CMD-HD and
RAMlink emulations (C64 only)

** general
----------

- Remove explicit support for OS/2, AmigaOS. These platforms should be able to
use the SDL port.

- VICE used to store its ROMs, keymaps etc into $PREFIX/lib[64]/vice, which
isn't correct. Now VICE installs its data into $PREFIX/share/vice, which
makes a lot more sense. The documentation location has changed as well, now
the documentation is installed in $PREFIX/share/doc/vice.
On Windows, the binaries and DLLs have been moved into /bin, according to the
requirements of GTK/GDK.

- Emulator timing is now directly driven by the host system audio device.
If sound emulation is disabled, timing is synchronized with the host clock.
As part of this change, the choice of sound synchronization method has been
removed.

- Emulation now occurs in blocks of time directly related to the sound fragment
size. Previously, emulation of an entire frame happened as quickly as possible
and then the host system would sleep until it is time to emulate the next
entire frame. This means that user input is now visible to the emulated
software with lower latency than before.

- Audio latency is much lower on all platforms, and new lower latency defaults
have been set. Users are encouraged to try using smaller fragment sizes and
experiment with finding the lowest stable buffer size on their system.

- Support for changing the emulator timing to target generating a specific number
of video frames per second. Useful for smooth PAL scrolling on a 50Hz CRT, and
also fun for playing games at 60fps to match a typical LCD screen refresh.

- The default behaviour on CPU JAM was changed to "continue" to better match
the behaviour of the real machines. Additionally a "CPU JAM" message will
be displayed in the status bar.

- A "quit emulator" option was added to the CPU JAM dialog

- The CPU JAM dialog now shows the number of the device whose CPU has crashed.

- Proper support for dual drives has been added

- Relative file support on the filesystem device

- Autostarting works from any drive (select the drive in the attach disk dialog)

- Added support for 2nd and 3rd joystick button (potx/poty), currently only via
keyboard and via unix joystick driver.

- Added mapping for the THEC64 joystick

- New LT.Kernal emulation

- New CMD-HD emulation

- New CMD RAM-Link emulation

- New D9090/60 emulation

- New icons for the applications.

- We now use proper binary prefixes for memory sizes.
Welcome in the 21st century!

- Recalculate the palette parameters when the videochip type changes, now we can
actually see the subtle color differences :)

- Emulate a switch present on some compatible datasettes (not the Commodore
ones). Turning the switch on makes the sound recorded on the tape audible.

- Fixed/improved "native" screenshots. It will now work with all videochips and
always generate "best effort" results.

- The emulators will look for the config file at an alternative location first,
before looking at the system wide location.
- for windows that is the location of the .exe files
- for Linux that is ~/.vicerc

- Fixed lightgun/pen emulation
- use poty instead of potx for trigger for magnum lightphaser and inkwell
lightpen
- tweak lightphaser offset against a bunch of games

- Handling of settings and resources was improved a bit:
- always reset resources to default before loading a settings file
- new "-addconfig" option (or "load additional settings") loads additional
resources from a file without resetting to defaults before. this can be used
to keep custom setups separate from the regular settings.

- Fixed sysfile search path order.
The order now is $HOME/.local -> path-of-binary -> VICE_DATADIR

- Fixed a bug in .tap file handling that caused some .tap files to not work in
the preview widget(s)

- A bunch of files have been removed from the source tree because they didn't
really belong there and/or contained outdated info:
- hardware-sids.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/Hardware_SID_Status
- SDL-support.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/SDL_Status
- ffmpeg-support.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/FFMPEG_Status

- Another bunch of files were removed because their content was hopelessly
outdated and/or could be moved to other files:
- removed ancient CHANGELOG files. Read NEWS for the recent changes. Refer to
the SVN log for the gory details.
- moved contents from FEEDBACK to README
- removed INSTALL, AUTHORS, FEEDBACK
- removed the MAN pages. Read the html or pdf manual instead.


More here :

https://vice-emu.sourceforge.io/NEWS

https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/GTK3VICE-3.5-win64.7z/download

https://sourceforge.net/projects/vice-emu/files/releases/binaries/macosx/vice-gtk3-3.5.dmg/download

https://vice-emu.sourceforge.io/
 
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