yocho182
New member
# r920 Fixed video command TMATRIX: texture matrix is 3*4 (spotted by raziel1000)
# r919 Update patch for Bust A Move Deluxe: allow sceAudio
# r918 another system time fix (spotted by shadow)
# r917 Implemented experimental “Only GE Graphics” to increase performance: for some games, up to 100% FPS increase
# r916 Implemented Issue 60: Add a compatibility option to ignore invalid memory access
# r915 Fixed Issue 68: address 0×4200000 is equivalent to 0×4000000.
# r914 looks like I can’t count to 10
# r913 moved sema stuff out of threadman into another class. added ModuleMgrForUser fw 271 (but we don’t know what the new function does). lots of minor changes.
http://jpcsp.org/forum/viewtopic.php?f=6&t=264
# r919 Update patch for Bust A Move Deluxe: allow sceAudio
# r918 another system time fix (spotted by shadow)
# r917 Implemented experimental “Only GE Graphics” to increase performance: for some games, up to 100% FPS increase
# r916 Implemented Issue 60: Add a compatibility option to ignore invalid memory access
# r915 Fixed Issue 68: address 0×4200000 is equivalent to 0×4000000.
# r914 looks like I can’t count to 10
# r913 moved sema stuff out of threadman into another class. added ModuleMgrForUser fw 271 (but we don’t know what the new function does). lots of minor changes.
http://jpcsp.org/forum/viewtopic.php?f=6&t=264