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Emulator Release: PCSX2 Version Beta 1190 release!!!

yocho182

New member
* Removed VU-Skip [helps simplify the frameskipper logic] — Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit.
* Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs.
* Made new IopHwRead and IopHwWrite from scratch, in preparation for a new lookup-based IOP memory manager
* Apply Iop HwRegister handler changes to the EE’s mapping
* Small speedup for the EE/IOP recompilers, by removing the legacy limit on the number of recompiled blocks
* Fix xgkick delay mistake

* Improved SSE detection: Some unpack fixes/changes
* Fixed a typo in the SIO2 hardware read interface
* usual code cleanups and optimizations

Also, updated plugins pack.



http://forums.pcsx2.net/thread-3716.html
 
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