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Emulator Release: Pcsx2 beta 791

yocho182

New member
* new and improved software-emulated FPU accuracy (”Full” mode in Advanced Dialog).
* fixed the vu clip code, removed the corresponding gamefix
* new gamefix for tales of destiny
* Further work on the block manager, improves speed
* Fixed a constprop bug (grandia 2)
* minor improvements to NTFS compression and memcards support
* Improved PCR/TIMR support
* temporary hackfix for the Final Fantasy games
* MMI: Optimizations for some opcodes.
* Adjusted the backwards timing on GIF for intermediate transfers (SF:EX3)
* work on the PERF counters
* Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the “other…” menu option.
* bugfix in memcpy_fast. That bug caused memory corruption on blocks not aligned to 32-bits in length

A word of warning, this beta will break any old savestates you might have. Be sure to save your progress on memcards before using this.



http://forums.pcsx2.net/thread-3716.html
 
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