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Emulator Release: iNES-Android 3.7.2 Published

fms

Member
Re: iNES Release News

iNES 4.5 is now freely available for Windows and Linux:

http://fms.komkon.org/iNES/

This new release adds support for TKSROM/TLSROM boards (mapper #118) and various JY Company hardware (mappers #90, #209, #211). I have also corrected interrupt handling in mappers #17, #18, #168 and fixed I/O port reads for a few more hardware types.

ALL CHANGES:
* Added mapper #90 (Aladdin, Final Fight, etc).
* Added mapper #118 (Alien Syndrome, etc).
* Added mapper #209 (Samurai Spirits 2, etc).
* Added mapper #211 (Donkey Kong Country 4, etc).
* Fixed interrupts in mappers #17, #18, #168.
* Fixed mapper-specific I/O port reads.
* Amplified pixel color raster effects.
* Updated iNES-Windows "About" box.
* Updated this documentation.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

I have just published iNES 4.5.1 for Android, adding periodic gameplay saves:

https://play.google.com/store/apps/details?id=com.fms.ines

Use the "General | Save Emulation State" selector to choose what you want to do with the saves.

ALL CHANGES:
* Released free iNES 4.5 for Windows and Linux.
* Added ability to periodically save gameplay.
* Added "General | Save Emulation State" selector.
* Removed "General | Save State on Exit" option.
 

fms

Member
iNES Release News

Hello, All!

Today's iNES-Android 4.5.2 release adds several features requested by users:

https://play.google.com/store/apps/details?id=com.fms.ines

Starting with this release, you can place shortcuts to your favorite games to the Android home screen. To do so, hold you finger on the game entry in the File Selector and select "Add to Home Screen" from the popup menu. Long press on a state in the State Selector now lets you delete that state. I have also added an option to hide the FFWD button (if you consider it clutter) and fixed several internal issues with the State Selector and File Selector.

ALL CHANGES:
* Add home screen shortcuts via File Selector context menu.
* Long press to delete state in the State Selector.
* State Selector now starts with autosaved slot selected.
* Fixed error messages when screenshots not found in State Selector.
* Fixed individual slot heights in State Selector.
* Fixed State Selector crashes (reported on IUNI devices).
* Added option to hide FFWD button ("General | Show FFWD Button").
* Now disabling FAB button by default on AndroidTV devices.
* Fixed disappearing FAB button.
* Refactored and simplified all EMULib activities.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

Released iNES-Android 4.5.3 tonight:

https://play.google.com/store/apps/details?id=com.fms.ines

This release has had a lot of under the hood changes. Most of the older code on the Java side is gone, and the old/new native parts have been merged into the unified native core. A few people reported noise playing too loud in some games, such as Adventure Island. I have fixed this problem by reducing the volume of the noise whose base frequency is beyond the range of human ears. In these cases, you will only hear the harmonics that fall inside the human hearing range. The Settings have now got their own FAB button that lets you rate the app. Once you press it once, it disappears though :)

ALL CHANGES:
* Fixed volume for high-frequency noise (Adventure Island, etc).
* Added a "Rate Me" FAB button to the Settings (disappears when pressed).
* Cleaned up the Java side, removing deprecated code.
* Merged pre-Gingerbread and post-Gingerbread native code.
* Removed some debug messages from the native side.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

The new iNES-Android 4.5.4 is now available from Google Play:

https://play.google.com/store/apps/details?id=com.fms.ines

It adds a way to assign special functions to the hardware buttons found on your Android device. Since the new "Input | Assign Special Keys" setting replaces older media key options in the "General" tab, I have removed these options. Also removed dependence on the Apache HTTP APIs from the State Exchange code, since these APIs are not longer present in the Android Marshmallow.

ALL CHANGES:
* Added "Input | Assign Special Keys" setting.
* Use new setting to assign functions (menu, ffwd, etc) to hardware keys.
* Removed "General | Use PLAY/RECORD Media Keys" option.
* Removed "General | Use FFWD/REWIND Media Keys" option.
* Removed outdated org.apache.http.* API from the State Exchange.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

The new iNES-Android 4.5.5 is now online:

https://play.google.com/store/apps/details?id=com.fms.ines

This release adds separate joystick layouts for portrait and landscape modes. When in the Layout Editor ("Settings | Input | Virtual Joystick Layout"), move things around the way you like, then rotate the device and move them again for the alternative layout.

ALL CHANGES:
* Layout Editor got separate layouts for landscape and portrait modes.
* Fixed Layout Editor to always save changes before emulation resumes.
* Made Layout Editor always rotate when device rotated.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

iNES-Android 4.5.6 is now online:

https://play.google.com/store/apps/details?id=com.fms.ines

This release fixes the File Selector search feature and a bunch of issues in the Joystick Layout Editor.

ALL CHANGES:
* Fixed the File Search feature on newer Androids.
* Fixed dashed lines display in the Layout Editor.
* Adjusted portrait background image in the Layout Editor.
* Optimized default preferences update on startup.
* Removed dormant ChartBoost SDK library.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

The new iNES-Android 4.5.8 is up and ready for your download:

https://play.google.com/store/apps/details?id=com.fms.ines

This release fixes problems people were having with the Joystick Layout Editor. The controls will no longer shift to different locations after you edit them. The other important fix (or a workaround, really) finally makes menus work on AndroidTV devices. Since Google disabled the normal options menu, I had to simulate it with the context menu. Press both thumbsticks to open it inside the emulation.

ALL CHANGES:
* Fixed button placement in Joystick Layout Editor.
* Buttons no longer shift from where you set them.
* Custom screen rectangle goes where it should go now.
* Button labels will not distort when custom screen selected.
* Fixed the menu on AndroidTV.
* Added a menu workaround for Google's political idiocy.
* Replaced options menu with context menu for AndroidTV.
* Added "Toggle cheats" special key function.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

I have just released iNES-Android 4.5.9:

https://play.google.com/store/apps/details?id=com.fms.ines

This release switches accelerated rendering from GLES1 to GLES2, for better performance and future special effect shaders. AndroidTV and other gamepad users will find it easier to use Cheatopedia and other iNES features, since the X button now applies changes, while Y button cancels them.

ALL CHANGES:
* Switched to OpenGLES2 rendering for accelerated video.
* OpenGLES2 is faster and allows for future special effects.
* Press X to apply cheats, Y to discard them in Cheatopedia.
* Press X to apply changes, Y to reset them in Cheat Editor.
* Press X to apply changes, Y to reset them in Palette Editor.
* Now disabling Joystick Layout Editor on devices with no touchscreen.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

Today's iNES-Android 4.5.11 release starts adding high-quality special effects based on GLES2 hardware shaders:

https://play.google.com/store/apps/details?id=com.fms.ines

Enable "Video | Hardware Acceleration", then select any combination of scanline and color mask effects from the "Video" Settings tab. More stuff coming soon, as I am debugging GLES2 scalers.

ALL CHANGES:
* Added high-quality scanline shader effects.
* Enable "Video | Hardware Acceleration" to see new effects.
* Select scanline effect via "Video | Scanline Effect".
* Added high-quality color raster effects.
* Select raster effect via "Video | Color Mask Effect".
* Removed extra debug output that could affect performance.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

I have released iNES-Android 4.5.12, a new version of my Nintendo Entertainment System (NES) emulator:

https://play.google.com/store/apps/details?id=com.fms.ines

This release adds GLES2-accelerated EPX and EAGLE scaling algorithms, which you can combine with scanline and color raster simulation for better effect. Don'tforget to have hardware acceleration enabled in order to see the new scalers. More scalers and special effects coming in the next releases.

ALL CHANGES:
* Added EPX and EAGLE scaling algorithms using GLES2 shaders.
* Enable "Video | Hardware Acceleration" to see new algorithms.
* Select scaling algorithm via "Video | Scale Video".
* You can combine scaling, scanline, and color raster effects.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

iNES 4.6, my NES and Famicom emulator for Windows, Android, and Linux, is now out:

http://fms.komkon.org/iNES/ -- free Windows and Linux versions
https://play.google.com/store/apps/details?id=com.fms.ines -- Android version

The new release adds the Scale2x scaling algorithm and the new color filters for simulating monochrome, sepia, green, and amber CRTs. The Android version comes with GLES2 shaders for all the above special effects. Additionally, you can now prevent your game screenshots from being indexed by the Android Gallery. In the File Selector, got to your game folder, then open the top-left menu and uncheck the "In Android Gallery" option. See below for all the changes.

ANDROID CHANGES:
* Added 2xSAI and Scale2X scaling algorithms using GLES2 shaders.
* Enable "Video | Hardware Acceleration" to see new algorithms.
* Select scaling algorithm via "Video | Scale Video".
* Added Monochrome, Green, Amber, and Sepia color filters.
* Select your color filter via "Video | Color Filter".
* Renamed "Color Mask" option to "Color Filter".
* Added "In Android Gallery" option to File Selector menu.
* Uncheck it to stop Android Gallery from indexing the current folder.
* Automatically excluding /sdcard/iNES from media indexing.
* Added CPU-only Scale2X algorithm implementation.
* Optimized EPX and EAGLE scaling shaders.
* Fixed TV scanlines and raster settings.

WINDOWS AND LINUX CHANGES:
* Added Scale2X scaling algorithm.
* Added Monochrome, Green, Amber, and Sepia CRT emulation.
* Added -scale2x and -raster command line options.
* Added -mono, -sepia, -green, and -amber command line options.
* EMULib-specific command line options now processed inside EMULib.
* Added "Play Sound When Inactive" option on Windows.
* Added "Scale2x Algorithm" option on Windows.
* Added "LCD Raster" option on Windows.
* Added "Debugger" option on Windows.
* Renamed "Color Raster" menu to "Color Filter" on Windows.
* Deprecated -notv and -nolcd command line options.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

The iNES-Android 4.6.1, a new version of my NES and Famicom emulator, comes with the TV vignetting simulation, ability to assign special functions (save, restore, etc) to gamepad buttons, and a bunch of fixes to the File Selector:

https://play.google.com/store/apps/details?id=com.fms.ines

The TV vignetting is caused by the electron beam not quite reaching the CRT corners, making them darker than the screen center. You can enable this effect via "Video | Apply CRT Vignette" setting, as long as you have hardware video acceleration enabled.

ALL CHANGES:
* Added CRT vignetting simulation effect.
* Enable "Video | Hardware Acceleration" to see new effect.
* Check "Video | Apply CRT Vignette" to enable vignetting.
* Special functions (freeze, restore, etc.) can be assigned to gamepad.
* See L1, L2, R1, R2, THUMBL, THUMBR under "Input | Assign Special Keys".
* Fixed code that selects app to run when opening a cart, tape, or disk.
* Fixed inconsistently initialized preferences.
* Fixed "Quit" option in the File Selector menu.
* Made "What's New" dialog fill the screen.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

With the iNES-Android 4.6.3 release today, I have started switching to the Android Nougat SDK:

https://play.google.com/store/apps/details?id=com.fms.ines

The newer SDK will let me introduce Nougat-specific features, such as multiwindow support, in the upcoming releases. Currently, this feature is only available on Samsung devices. As customary with Marshmallow+ apps, iNES will now explicitly ask for pending permissions when it starts. See below for details.

ALL CHANGES:
* Switched to Android Nougat platform (android-25).
* Switched to Java Development Kit 1.8, newest ANT and ProGuard.
* On Marshmallow+, app asks for permissions on startup.
* Fixed scalable images used for tiles in the File Selector.

Enjoy!
 

fms

Member
Re: iNES Release News

This weekend, I have fixed a serious issue in VGBAnext and iNES emulators for Android. Starting with Android Marshmallow, Android library loader will refuse to load shared libraries with text relocations. This problem only occurs when your app is marked as supporting android-23+ APIs, older apps will work just fine. Some Marshmallow devices appear to be immune, which explains why I have not caught the issue right away.

To fix the problem, I have removed all text relocations from my assembly code. If you have purchased a copy of VGBAnext or iNES, please, update to the latest version from Google Play.

https://play.google.com/store/apps/details?id=com.fms.emu -- VGBAnext
https://play.google.com/store/apps/details?id=com.fms.ines -- iNES
 

fms

Member
Re: iNES Release News

Hello, All!

There is a new iNES-Android 4.6.7 online today:

https://play.google.com/store/apps/details?id=com.fms.ines

This release optimizes GLES code for scaling algorithms and special effects, so if you experienced lower framerates with these effects on, things should become easier for you. I have also added the "Automatic" audio sampling rate setting and made it default. At this setting, iNES will ask Android for the optimal sampling rate and buffer size and use these parameters for the lowest latency and highest quality. See below for all the changes.

ALL CHANGES:
* Optimized OpenGLES shaders used in scaling algorithms and filters.
* Added "Audio | Sampling Rate | Automatic" option for best available sound.
* Added "Audio | Sampling Rate" options for 24kHz and 48kHz sound.
* Always using optimal rate and buffer size when "Automatic" selected.
* Made audio render without glitches at custom sampling rates.
* Now always hiding FAB buttons on devices with no touchscreen.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

I have just published iNES-Android 4.7, with completely rewritten sound chip emulation. Hopefully, the new APU chip code will address complaints about the sound being "wrong" in many games, including such titles as Super Mario Brothers and Duck Hunt:

https://play.google.com/store/apps/details?id=com.fms.ines

This release also fixes problems with VRC2 and VRC4 hardware used in Konami games. These games are usually classified as mappers #21, #23, and #25, but the exact hardware type requires some additional detection. If you are still experiencing problems with any of VRC2/VRC4 games, please, let me know. See below for the complete change list.

ALL CHANGES:
* Completely rewrote sound chip emulation.
* Fixed sound in Super Mario Brothers, Duck Hunt, many other games.
* Fixed Famicom DiskSystem sound channel.
* Fixed mappers #21 (VRC4A/VRC4C) and #22 (VRC2A).
* Ganbare Goemon 2 and Wai Wai World 2 (mapper #21) work.
* Fixed mappers #23 and #25 to guess VRC4/VRC2.
* Status line in Japanese Tiny Toon Adventures (mapper #23) works.
* Status line in Boku Dracula Kun (mapper #23) works.
* Ganbare Goemon and Japanese Gradius 2 (mapper #25) work.
* Bio Miracle Bokutte (mapper #25) works.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

I have just rolled out the free iNES 4.7 for Windows and Linux:

http://fms.komkon.org/iNES/

This release comes with the completely rewritten sound chip emulation, addressing user complaints about the audio quality. Super Mario Brothers, Duck Hunt, and many other games now have correct music and special effects. I have also fixed support for Konami VRC2 / VRC4 hardware (mappers #21, #22, #23, #25) and made a few fixes to better adapt iNES-Windows for newer Windows versions. See below for all the changes.

ALL CHANGES:
* Completely rewrote sound chip emulation.
* Fixed sound in Super Mario Brothers, Duck Hunt, many other games.
* Properly implemented sound length counters and register $4015.
* Now silencing sound channel when sweep value exceeds $7FF.
* Fixed Famicom DiskSystem sound channel.
* Fixed mappers #21 (VRC4A/VRC4C) and #22 (VRC2A).
* Ganbare Goemon 2 and Wai Wai World 2 (mapper #21) work.
* Fixed mappers #23 and #25 to guess VRC4/VRC2.
* Status line in Japanese Tiny Toon Adventures (mapper #23) works.
* Status line in Boku Dracula Kun (mapper #23) works.
* Ganbare Goemon and Japanese Gradius 2 (mapper #25) work.
* Bio Miracle Bokutte (mapper #25) works.
* Fixed creating file associations on Windows 8+.

Enjoy!
 

fms

Member
Re: iNES Release News

Hello, All!

I have just published iNES 4.7.1 for Android, adding a few final adjustments to the sound chip emulation:

https://play.google.com/store/apps/details?id=com.fms.ines

Register $4015 is now implemented correctly, and the sound channels are silenced once they sweep beyond $7FF. Please note that you can also get the totally free iNES 4.7 for Windows and Linux from

http://fms.komkon.org/iNES/

ALL CHANGES:
* Released free iNES 4.7 for Windows and Linux.
* Properly implemented sound length counters and register $4015.
* Now silencing sound channel when sweep value exceeds $7FF.

Have fun!
 

fms

Member
Re: iNES Release News

Hello, All!

My first emulator release of this year, iNES 4.8 for Android, is now live:

https://play.google.com/store/apps/details?id=com.fms.ines

This release makes PCM and sawtooth sound channels work properly and adds the 4:3 screen option, requested by the users. I have also added support for binary palette files, used by other emulators. Note that iNES also supports text palette files that are much easier to edit. See below for all the changes.

ALL CHANGES:
* Fixed DPCM sound channel (Journey To Silius, Castlevania 2, etc).
* Fixed sawtooth sound channel linear counter.
* Added "Video | Scale Video | Stretch to 4:3 Ratio" option.
* Added support for binary .PAL files used by other emulators.

Happy New Year!
 
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