Jale
Active member
Since I got a new video card (Radeon X1600) I've been interested in the new features, including Anti Aliasing filtering, but I see not everything is anti aliased (sprites). Look at the pic above to see what I'm talking about:
I want to know if there's a way to apply anti aliasing filter into sprites or textures with alpha channels. If there's no way, is that normal?
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I want to know if there's a way to apply anti aliasing filter into sprites or textures with alpha channels. If there's no way, is that normal?