Re: [UPDATED!] - Nintendo 64 : How to emulate Transfer Pak (For Pokemon Stadium 1 & 2
Greetings. First of all, thanks for the guide, effort and time spent. Emulation is a wonderful thing. I just wanted to write down some things, after having tried them. And kindly request for some help.
Keep in mind that Yellow is the trickiest Rom to emulate in Project 64 with transfer pack plugin. Other versions than 1.82a usually end up in displaying wrong data or glitched pokemon (boxed pokemon, in Professor Oak's Lab, stadium 2).
That aside, both 1.82a and the newest, current version (2.23c), work correctly. They display properly the inserted roms and their data. You can load 2 roms/saves at the same time, and even trade using the stadium 1/2 machine in Oak's Lab!
Now, if your emulator buttons suddenly stop functioning while loading two games/saves in stadiums, simply configure the controller which has not yet assigned buttons (usually the second). And after this, they work normally.
You can use mysterygift between 2nd gen roms/saves, and you'd better do it; 3 items can only be obtained by using the stadium 2 for mystery gifts. And last but not least, you can use the stadium storage items or trade pokemon functions like a duplicating cheat, because it is in emulation. It is quick and easy. Simply back somewhere up the gameboy rom's save file, the one which you insert into stadium later. Store pokemon, trade them away, store items. Now enter into stadium the INITIAL, backed up save, and use it to claim the stored/traded away goodies.
Thanks again for the guide. I hope to have expanded on it a little bit. Finally, if you play red/blue or gold/silver, you can change one's saved game to the other's, like renaming blue sav into red sav, and using it to catch the version exclusives, WITHOUT starting a new game and going through the entire game from scratch.