Roor
New member
Hello,
My name is Roor. I worked coding some emulators and stuff in the past, and as a hobby I've begun working on a NintendoDS emulator, something like 4 or 5 months ago.
It is actually quite slow, has no sound, almost no settings to play around, and it is still lacking in lots of aspects.
Although I've always tried to focus on compatibility, before getting on nice features or hight performance.
I begun with it after I noticed that No$GBA haven't been updated for a while, nor anything close to an iPhone/Android NDS emu in sight; which would be my ultimate and long term goal.
So far, it is named DuoS, and although slow, it is able to play several games so far, under Windows.
I'll upload some screenshots later, if someone is interested.
I'm about to open a tiny blog, were to publish about progress and stuff.
The emu is reaching a stage where it might be very helpful to have feedback regarding compatibility, as well as debug/log information.
If someone is interested in helping on this aspect, please contact me.
Remember that it actually not very useful for actual "gameplay", and still far from finished...
Thanks in advance for you attention,
Roor
My name is Roor. I worked coding some emulators and stuff in the past, and as a hobby I've begun working on a NintendoDS emulator, something like 4 or 5 months ago.
It is actually quite slow, has no sound, almost no settings to play around, and it is still lacking in lots of aspects.
Although I've always tried to focus on compatibility, before getting on nice features or hight performance.
I begun with it after I noticed that No$GBA haven't been updated for a while, nor anything close to an iPhone/Android NDS emu in sight; which would be my ultimate and long term goal.
So far, it is named DuoS, and although slow, it is able to play several games so far, under Windows.
I'll upload some screenshots later, if someone is interested.
I'm about to open a tiny blog, were to publish about progress and stuff.
The emu is reaching a stage where it might be very helpful to have feedback regarding compatibility, as well as debug/log information.
If someone is interested in helping on this aspect, please contact me.
Remember that it actually not very useful for actual "gameplay", and still far from finished...
Thanks in advance for you attention,
Roor