use pal files with OpenEmu

Rindsusen

New member
Hi, I got 2 NES roms that both come along with .pal files (custom palettes). Both game's readme files highly recommend using the included palette if the emulator supports palette files.

I use OpenEmu (on Mac) that let you play NES roms with Nestopia and FCEU core.

How can I import / include these pal (palette) files? I am lost here. Thanks.
 

pix07

Well-known member
@Rindsusen from fork of fceu called fceux:

https://fceux.com/web/help/Palette.html

Palettes can be set on a per-game basis. To do this, put a palette file in the same directory the game is in, and add the extension "pal". Examples:

File name: Palette file name:


BigBad.nes BigBad.pal


BigBad.zip BigBad.pal


BigBad.Better.nes BigBad.Better.pal

In openemu:

https://github.com/OpenEmu/OpenEmu/wiki/User-guide:-Display-Mode

NES / Famicom​


When using the Nestopia core, pressing the Display Mode button will cycle through YUV "15° Canonical" (default)/YUV "Consumer"/YUV "Alternate"/RGB palettes.
 

Rindsusen

New member
Thanx! That means I put the pal file in the same openemu directory where the rom is with the same name as the rom.

This is what I found out too. But what display mode will use the custom file then?

Nestopia offers Canonical/Consumer/Alternative and some more. I guess Alternative?
FCEU core offers Default/ RGB Play Choice-10/NESCAP ans some more. Here I am still lost.
 

pix07

Well-known member

Attachments

  • 687474703a2f2f692e696d6775722e636f6d2f4e4a62734633342e676966.gif
    687474703a2f2f692e696d6775722e636f6d2f4e4a62734633342e676966.gif
    55.9 KB · Views: 1
Top