I'm studying about Gameboy hardware to make its emulator. I got some docs of that. According to that, as I figured out, gameboy has "Tile Data Table" on VRAM area so that it can be referenced to display tile pattern on the screen.
To make emulator I should have the "Tile Data Table" but there's no such data on documents I have. How can I get it?
And do you know the meaning of the "Sprite" in the gameboy terms?
I really need your help! Please help me!!
To make emulator I should have the "Tile Data Table" but there's no such data on documents I have. How can I get it?
And do you know the meaning of the "Sprite" in the gameboy terms?
I really need your help! Please help me!!