There are at least two errors persistent in the latest version of pSX v1.13 (aside from a very nonspecific emulator name which is difficult to search for). One, the controller type has to be repeatedly set depending upon which game is being played, rather than auto-detecting the control input. Two, the memory card files have a limited size and need to be inconveniently swapped out once "full", despite such file size limitations not existing on the hardware the emulator runs on. Both these issues are not only unintuitive for the end user, but rather awkward in their present implementation.