Andykara2003
New member
Hi all, does anyone know of a way to make 2D elements look smooth and clean in 3D N64 games when emulated?
Examples are the on screen energy meter on Mario 64 or the c-button selection items and map on Ocarina of time.
My hunch is that because these were originally in low res, a completely new graphic would have to be created in the same style at a higher resolution and substituted somehow into the game. I'm wondering if anyone has already done this and if anyone can point me to a resource where I can learn about this.
Cheers
Examples are the on screen energy meter on Mario 64 or the c-button selection items and map on Ocarina of time.
My hunch is that because these were originally in low res, a completely new graphic would have to be created in the same style at a higher resolution and substituted somehow into the game. I'm wondering if anyone has already done this and if anyone can point me to a resource where I can learn about this.
Cheers