montpics
New member
Here are some new infos from this game.
>CLICK HERE!<
Apparently SNK Playmore try to stick the game to the traditional 2D platform as its predecessors on Atomisware board, not MVS this time.
One thing is pretty interesting, which is there are two new but familiar characters other than original members of Metal Slug team, which are Marco, Tarma, Fio, and Eri.
>CLICK HERE!<
Apparently SNK Playmore try to stick the game to the traditional 2D platform as its predecessors on Atomisware board, not MVS this time.
The demo at the AM Show only allowed for the first stage to be played, but there was a noticeable lack of gameplay slowdown (even against the huge bosses), which is a definite improvement over the outdated MVS platform. There were also some changes with the game's controls. In addition to the A, B, and C buttons that were respectively used for shooting, jumping, and throwing grenades, Metal Slug 6 uses D and E buttons. The D button is used in combination with the A button to do a special close-up attack (which seems to be different from the automatic knife slashes when an enemy is nearby), and it can also be used in combination with the C button to throw away the weapon you're holding, while the E button is used for weapon changing.
One thing is pretty interesting, which is there are two new but familiar characters other than original members of Metal Slug team, which are Marco, Tarma, Fio, and Eri.
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