A new Work In Progress version of ZSNES is now available. Here is what is new in this release:
- ALL: Returning from GUI while paused now restores game screen. [Nach]
- ALL: Better code in zstate.c, should fix the 'dash issue' [grinvader]
- ALL: Selectable amount of rewind states no longer dummy, fixed loading rewind when none left.[Nach]
- ALL: Low CPU usage when emulation paused. [grinvader]
- ALL: New caps for rewind state number and frequency. [grinvader]
- ALL: Removed Netplay... for now. [Nach, grinvader]
- WIN: Primary Buffer Option now works properly [Jonas Quinn]
- GUI: Moved "Rewind" shortcut option to the Save Options window [ipher]
- GUI: Fixed the size of the black box for the Rewind States option. [ipher]
- SRC: Updated Win32 cross compiler [Nach]
- SRC: Pruning of ~6 years of useless EXTSYMs *whew* [Nach, grinvader]
- SRC: Fixed jumping mechanism to be more correct. [Nach]