I'll try to keep this brief but detailed. In a nutshell, I am trying to get .bin files for TR 1-3 to work on ePSXe 1.60. I made the files myself, extracting the data from my original Playstation discs with CDRWin to my harddrive. I have .bin and .cue files for each of the games but none of them work properly. They boot fine, show the beginning FMVs, bring up the menu but crash into an endless black screen if I try to load the main game (passport) or Lara's house (snapshot). That's the problem.
Specs: Intel p4 2.6 Ghz, 256 MB DDR, Intel Extreme Graphics 2 Onboard Card (that's what I know offhand: this is a laptop computer)
ePSXe Plugin Configuration: Pete's OpenGL Driver 1.75 (Video), Eternal SPU Plugin 1.30 (Sound), Mooby2 CD Disk Image Driver 2.8 (ISO Driver). If I need to provide an exact breakdown of which options I've checked for each driver, just ask.
I've done some internet research on this anomaly and have read that the problem has to do with ePSXe accessing the audio tracks in the game image. Some say that I have to combine the .bin and .cue files, because the .cue contains the guide to each track. If this is the solution, would someone please explain step-by-step what I have to do (ie. which software needed, what utility to use, etc..). Programs I have already tried: Daemon Tools (won't mount more than one file the same virtual drive, and ePSXe will not read more than one drive at a time), HJJoin, Winace (archived both files then made an image of the archive). Do I need to use another extraction program, like Nero (please only recommend this if you know from experience that it will do the job with the TRs; I'd prefer not to download and install a ton of programs I don't need)? Please note that I just want to get the .bin/.iso working on my hard drive; this is not a question about how to combine then burn them to CD.
Thanks for any help!