Tales of Destiny Emulation Problem
Somehow, when I emulate ToD1 in the ePSXe, when I go to certain places (the only ones I checked is Cherik) the screen goes haywire and it produces a screen that's barely visible(black with lines going down on it, and the lines display the actual screen. weird thing is, the dialogue boxes look okay...)
Is this a technical problem? I mean with the Emulator, or the rom? or the video plug-in? what I already tried using is pete's D3D Driver 1.77 and pete's OpenGL Driver 1.77.
Can someone help me? I'm playing in vista BTW, with ePSXe version 1.7.0.
One more thing: the problem only occurs while i'm in the town... if i'm on the field or even the menu screen, the game is fine...
UPDATE: I now confirmed that the ROM is not to blame... I've already used 2 ROMS, and I still have the bug...
This is my VIDEO PLUG-IN Pete's d3d 1.77
Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Mobile Intel(R) 965 Express Chipset Family
Resolution/Color:
- 800x600 Window mode
Textures:
- R4G4B4A4
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limit: off
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: none
Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000]
Is there something wrong with this setup?
Somehow, when I emulate ToD1 in the ePSXe, when I go to certain places (the only ones I checked is Cherik) the screen goes haywire and it produces a screen that's barely visible(black with lines going down on it, and the lines display the actual screen. weird thing is, the dialogue boxes look okay...)
Is this a technical problem? I mean with the Emulator, or the rom? or the video plug-in? what I already tried using is pete's D3D Driver 1.77 and pete's OpenGL Driver 1.77.
Can someone help me? I'm playing in vista BTW, with ePSXe version 1.7.0.
One more thing: the problem only occurs while i'm in the town... if i'm on the field or even the menu screen, the game is fine...
UPDATE: I now confirmed that the ROM is not to blame... I've already used 2 ROMS, and I still have the bug...
This is my VIDEO PLUG-IN Pete's d3d 1.77
Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Mobile Intel(R) 965 Express Chipset Family
Resolution/Color:
- 800x600 Window mode
Textures:
- R4G4B4A4
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limit: off
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: none
Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000]
Is there something wrong with this setup?
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