Looking for someone to write a Mega Drive/SEGA Arcade emulator in Unity 3.5


New member
Hi, I'm a part-time video game designer working on a project in Unity 3.5 with a 15-strong team. We're currently looking for someone who's capable of writing an emulator into the game, so as to play a "game within a game". Time within the "main game" should pass as normal during time spent in the emulated game. I believe the majority of these games were released on the Genesis/Mega Drive, but I could be wrong. Anyway, the only games we actually require for it are:

- Champion Boxing
- Space Harrier
- Hang-On
- Out Run
- Super Hang-On
- Enduro Racer
- After Burner

If anyone feels like they're up to the task and would like to get involved in the project, or even if you just know someone who may be able to help, then please do not hesitate to get in touch.

Thank you.


Controller Man
Staff member
HLE maybe but I dont think you will find them on emulator boards. Personally I look for someone that has asm skills and go Low level. You would need to communicate with c via Mono or similar. Devs do come by the board here from time to time, good luck I love unity!