Jay
Sly Little Devil
MAME and MAME32 were both updated to version 0.94 this morning. They can be found here.
Here's what's new:
Here's what's new:
- SPI update [Ville Linde]
- preliminary sprite Alpha (no tilemap alpha)
- added sprite / tilemap DMA
- proper RTC emulation
- Removed SAMPLES support from sndhrdw/galaxian.c [Aaron Giles]
- Removed extraneous clipping when passing streams from one output to the next input [Aaron Giles]
- Added macros for ROM_REGION64_LE and ROM_REGION64_BE [Aaron Giles]
- SegaPCM now does stream_update on reads/writes for slightly better accuracy [Aaron Giles]
- Fixed System24 crash due to sound update [Aaron Giles]
- ADSP2100 big endian fix [Alex Eddy]
- Fixed Star Force crash [Aaron Giles]
- Galaxy Force 2 [Aaron Giles]
- Power Drift [Aaron Giles]
- Strike Fighter [Aaron Giles]
- Rail Chase [Aaron Giles]
- Mortal Kombat (Yawdim bootleg) [Aaron Giles] - CLONE
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