I was playing Final Fantasy VI on ZSNES. I noticed that when I went to paused to go on the menu the music would lag. If I left it alone the music was fine but if I tried to choose a weapon the bass in the background would lag. Whenever I moved my characters on the map the bass or a background sound would again sound awkward or laggy. Everything else was ok except the music.
Now I am playing Chrono Trigger on Snes9x 1.52. I just got to the Demon Village and noticed the same thing. The bass starts to play and when I am clicking on options in the menu the background bass stops or skips a few beats. Thankfully my characters moving on the world map doesn't lag the music.
I would like to know if I can fix this. It's nothing major but if it can be resolved then that would be terrific.
Now I am playing Chrono Trigger on Snes9x 1.52. I just got to the Demon Village and noticed the same thing. The bass starts to play and when I am clicking on options in the menu the background bass stops or skips a few beats. Thankfully my characters moving on the world map doesn't lag the music.
I would like to know if I can fix this. It's nothing major but if it can be resolved then that would be terrific.