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Thread: Chainging save names?

  1. #1
    The New Kid
    Join Date
    Jun 2007
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    Default Chainging save names?

    Hi!

    I've been playing "The Lengend of Zelda: Ocarina of Time" on Project 64 emulator for a while. The problem is, I wrote my name in all caps, while I'd want it to be like the other names in the game.

    Is there any way to change this in the save game file? I tried opening it and hex-editing it, but I didn't find my name anywhere in it.


    Anybody help?

  2. #2
    new falc0n
    Join Date
    May 2007
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    Default Re: Chainging save names?

    maybe you need to start a new game.

  3. #3
    The New Kid
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    Default Re: Chainging save names?

    I know that. But that was not what I asked for. The problem is if I can change the name somehow, WITHOUT (!) making a new game.

  4. #4
    Off The Scale azoreseuropa's Avatar
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    Default Re: Chainging save names?

    Sure!

    For an example:

    Zelda: Ocarina of Time (!).n64
    Zelda: Ocarina of Time (!).sav

    Change it to:

    Zelda: Ocarina of Time.n64
    Zelda: Ocarina of Time.sav

    Both must have the same name. Just rename them. It doesnt effect anything.
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  5. #5
    Say wha??? Jale's Avatar
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    Default Re: Chainging save names?

    Quote Originally Posted by RockmanForte View Post
    Sure!

    For an example:

    Zelda: Ocarina of Time (!).n64
    Zelda: Ocarina of Time (!).sav

    Change it to:

    Zelda: Ocarina of Time.n64
    Zelda: Ocarina of Time.sav

    Both must have the same name. Just rename them. It doesnt effect anything.
    That's not what he meant. When you start a new game, it asks you to input a name. He wants to change it by modifying the save file.

  6. #6
    The New Kid
    Join Date
    Jun 2007
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    Default Re: Chainging save names?

    Like Butters said:

    What I mean is the IN-GAME save. E.g. the name you type in when you start a new game. Is there a way to change THIS (the player name, ex. "Link") without making a new game?

  7. #7
    The New Kid
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    Default Re: Chainging save names?

    Apparently not. Tried some more hex-editing of save files, didn't get a lot out of it. Backed up, created two games, one with upper and one with lower. I compared those, and found only one difference at first. Those were the same in uppercase and my game, but different to the lowercase one. So I changed the hex values, and it looked good. Still didn't work. apparently, the save contains some sort of anti-corruption, which I can't figure out. I'll check more tomorrow, though. I searched, and found no other place where the name was present. What happened was that I started the game, and it reverted the save file. This just guarantees there is some sort of anti-corruption in Zelda: Ocarina of Time savegames.
    Last edited by JokeAss; June 10th, 2007 at 21:07.

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