Is there a reason why Resident Evil 2 doesn't work with Project 64? All I hear is sound after I click new screen and what appears to be the loading screen. Nothing else happens.
Is there a reason why Resident Evil 2 doesn't work with Project 64? All I hear is sound after I click new screen and what appears to be the loading screen. Nothing else happens.
The game still full unplayable yet on the current PJ64. Wait for the new version.![]()
But it's playable. I can show you my prove of screenshot but psx emulator with this game is better I guess.![]()
MacBook Pro 13" with a Retina October 2014 (Purchased on March 28, 2015) - macOS Sierra (10.12.1)
iPhone 6+ - iOS 10.1.1
EMU: SDL MAME - SNES9X - FCEUX - Gens32 - No$gba - DeSmuME - ePSXe - SSF - NeoPop - OSwan - Mupen64Plus - PCSX2 - Dolphin
Correct me if I am wrong, but is this game playable on version 1.7? I do know that its playable with the Glide 64 plugin.
Last edited by Spellsong; June 7th, 2007 at 05:05.
try the psx 1| version and epsxe
yes it is playable on v1.6 but the sound is bad but the game is 100% playable
You Seriouse!
i spent ages trying to get it to work
ahh never mind. cant wait till it is playable
try glide64. it's good.![]()
MacBook Pro 13" with a Retina October 2014 (Purchased on March 28, 2015) - macOS Sierra (10.12.1)
iPhone 6+ - iOS 10.1.1
EMU: SDL MAME - SNES9X - FCEUX - Gens32 - No$gba - DeSmuME - ePSXe - SSF - NeoPop - OSwan - Mupen64Plus - PCSX2 - Dolphin
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