I love mugen great game i have a lost of chars in that game.
I love mugen great game i have a lost of chars in that game.
What do you do with popular chara like Ryu that has many version (SF2, SF3, CVS, MvsS etc) ? do you include it all or just pick one (oldest, newest etc) ?
Include them all. We have Ryu (CvS2), Evil Ryu, Riot Ryu (CvS2 Ryu with Akuma's moves), and Angel Ryu.
angel Ryu ? wow, i never heard of it
btw i'm curious about:
1. how much fight until ending? or is it endless?
2. Is there any boss or midboss character ? please don't tell me who is it(ah, "spoiler")
3. the last time i play mugen its 1 on 1,
Yeah, he's real alright.
Well, I've got it set to 20 matches in both single and double team modes.btw i'm curious about:
1. how much fight until ending? or is it endless?
You can set the maximum amount of matches to any number. You can also choose who you want to fight first, second, third, etc, but to do all that you got to edit some stuff in the select.def.
All bosses are selectable so you'd fight them at any time like everyone else.2. Is there any boss or midboss character ? please don't tell me who is it(ah, "spoiler")
3. the last time i play mugen its 1 on 1,[/QUOTE]
It can be 1 on 1, 1 on 2, 2 on 1, or 2 on 2. They can all fight at the same time or take turns.
It can also be up to 4 on 4 if they all take turns.
Oh, and me and a friend of mine are also changing the way you do supers to make them easier to do.
For example:
All of Evil Ryu's supers are now:
D, F, x+y (also in air)
D, B, x+y (also in air)
D, F, a+b (also in air)
D, B, a+b (also in air)
D, F, x+a then D, B, x+a to finish
D, F, y+b
D, D, D any punch
F, B, F, any kick
Teleport Forward: F, B, F, any punch
Teleport Backwards: B, F, B, any punch
Last edited by ChouZangetsu; May 22nd, 2007 at 14:15.
Like CVS/SVC, its very hard / confusing to merge some game that have different system (just defense, dash, roll, counter etc).
Are you reprogrammed all chara so its that it similar with the other ? , if yes, wow, such a hard work
About 3 year ago i make a custom MOTW mugen and found that a character in the net have at least three type
1. Like in game
2. remodelled with another game system
3. overpowered...
i know that we play for enjoyment (type 3) but at that time i want to built MOTW with pure chara (1). Even then i found that there are chara with different health point, different attack power etc. And here we go again![]()
Are you reprogrammed all chara so its that it similar with the other ? , if yes, wow, such a hard work![]()
About last post.
Im sorry if i offend you.
Worse of me to criticize/insult someone who construct a game using a lot of time which i take for free.
It can be 1 on 1, 1 on 2, 2 on 1, or 2 on 2. They can all fight at the same time or take turns.
It can also be up to 4 on 4 if they all take turns.
Oh, and me and a friend of mine are also changing the way you do supers to make them easier to do (mainly for guys with difficult supers).
For example:
All of Evil Ryu's supers are now:
D, F, x+y (also in air)
D, B, x+y (also in air)
D, F, a+b (also in air)
D, B, a+b (also in air)
D, F, x+a then D, B, x+a to finish
D, F, y+b
D, D, D any punch
F, B, F, any kick
Teleport Forward: F, B, F, any punch
Teleport Backwards: B, F, B, any punch[/QUOTE]
Current character count: 289 Stages: 131
![]()
wow, let me know when you compile the latest release. we should try to alter the def to make certain chars mids/bosses. also is there anyway to solve the snk syndrom most have. its impossible to beat them even on easy. maybe we should just remove their ai altogether? let me know what ideas you have
Too much work, lol! But, really there's no need. You can change the difficulty setting from 1 to 8 (hardest).
We're going to try to include as many Melty Blood characters (all of them if possible) from every Melty Blood series and every single character will be in order (depending on their first names mostly) from the top on down.
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