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Thread: DirectX 10...and so it ends!

  1. #1
    Windows 10 cibomatto2002's Avatar
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    Default DirectX 10...and so it ends!

    There are troubled times ahead. Through one bold move, Microsoft has decided that it will not support, the already too “old” DirectX 9, not to mention DirectX 8 or any of the previous versions. But... it appears to be some logic hidden somewhere.

    The
    new DirectX will not be named Windows Graphic Foundation (WGF) as it was planned and will remain at the old name, as in DirectX 10. It will be released with their brand new operating system Vista. This news API will be composed of new and faster dynamic link libraries (DLLs) and will run much faster (so they say).

    Microsoft has decided that backward compatibly with DirectX 9,8,7 isn't really necessary as there will probably will be even less compatible with Vista.

    Even so, dear Microsoft hasn't totally forgotten us. Some sort of “compatibility” will be available through a software layer (probably some emulation) which will have its price in system resources, as it will run much slower. The good news is that DirectX 10 will relieve some of the burden on the CPU.

    And of course it will have support for the next generation of Pixel Shaders 4.0, although it will probably surface before even Vista's release due to the rapid development of graphic cards.



    http://news.softpedia.com/news/Direc...nds-7762.shtml

    So does this maen the emulators on this site may stop working correctly ?

  2. #2
    Say wha??? Jale's Avatar
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    Default Re: DirectX 10...and so it ends!

    I've seen emulators such as Project64 running on a GeForce 8800GTX with graphic bugs.

  3. #3
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    Default Re: DirectX 10...and so it ends!

    The plugin based emulators should be ok granted the original creators continue to support their creations.

    Is MS really going to end backwards compatability at DX10? Most likely not.
    I hate all of you, especially donkeyknob.

  4. #4
    Junior Member HybridShadow's Avatar
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    Default Re: DirectX 10...and so it ends!

    Vista includes a special DirectX 9 versions DX9l (Longhorn) everything I used before works fine.
    Although on a few old unupdated emulators I do need to set compatibility mode to on, which is to be expected on old software

    You may notice some issues arise with old emulators but there is nothing that can be done, unless you get the code and update it to be Vista happy somehow.
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