bobafett5607
Beginning C++ Programmer
I am using Mupen64 v0.5.1 and trying to use Jabo's D3D 1.6 video plugin, which used to work perfectly for me. There shouldn't be a problem, since I have an Nvidia GeForce MX 4000, but Zelda: OoT v1.0 (the best version BTW) suddenly stopped working well. Link's clothes are white, the grass is blue, and there are many other minor annoyances with the rendering. It's as if the emulator/my video driver suddenly changed blend modes.
It should also be noted that I tried many other plugins, all of which work better than Jabo's plugin but have many annoying glitches and aren't as good as the Jabo plugin used to be. Please don't say "Try more plugins," because believe me, I tried them all.
On a side note, I hate Zilmar and Jabo for charging money for their 1.7 beta of PJ64 (although I might buy it anyway if nothing else works).
It should also be noted that I tried many other plugins, all of which work better than Jabo's plugin but have many annoying glitches and aren't as good as the Jabo plugin used to be. Please don't say "Try more plugins," because believe me, I tried them all.
On a side note, I hate Zilmar and Jabo for charging money for their 1.7 beta of PJ64 (although I might buy it anyway if nothing else works).