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Thread: No$gba v2.3c released!!

  1. #1
    Off The Scale azoreseuropa's Avatar
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    Default No$gba v2.3c released!!

    Here are the latest updates:

    04 February 2007 - version 2.3c
    - nds/2d: adjusted window width (nds=256, instead gba=240) (famicom wars demo)
    - nds/memory: allows to execute code in vram (used by mariokart demo on nds7)
    - iomap: replaced various "vals" by "io10seg" (matching to nds9/nds7 pages)
    - nds/wifi/xcept: allows nintendo to write 00h/55h/AAh/FFh to read-only BB-ports
    - nds/3d/irq: emulates gxfifo irq (used by lara/brainage demos)
    - nds/3d/help: added notes on how/when to acknowledge gxfifo irq (see gxstat)
    - nds/3d/dma: emulates gxfifo dma (used by submarine demo and possibly others)
    - nds/dma: renamed/renumbered $profiler_id_dma (supporting the eight ds-modes)
    - nds/3d/help: added GXFIFO DMA Overkill on Packed Commands Without Parameters
    - setup: added gba-solar-sensor setting (now also in freeware version setup)
    - setup: removed experimental rear-alpha option (tested / always enabled now)
    - nds/backup: bugfix: forces no nds-backup in gba-mode (fixes fatalunexpected)
    - nds/xboo: added upload-wait/timeout (for remote secure_area_extra_decryption)
    - nds/dma: prevents gba-style dma3-capture on nds (fixes submarine demo freeze)
    - nds/dma: simplified different dma mode bits by dma_kick_mask at mount_system
    - nds/3d/help: added 3d-lockup note (on swapbuffers with incomplete vertex list)
    - a22i: supports "NOT" operator (more or less, crashes on faulty priority order)
    - a22i/bugfix: long/negative multiply in numeric expression (swapped lsw2/msw2)
    - nds/3d: handles 8bit ldrb reads from 3d ports (4000320h and up)
    - gba/nds-cartloader: fixed crash on loading GBA-carts from inside NDS7-mode
    - thanks: RockmanRotties and Diablow for bugreports on demos and fatal unexpected
    Download it here: http://nocash.emubase.de/no$gba-w.zip
    Last edited by azoreseuropa; February 4th, 2007 at 22:27.

  2. #2
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    PLAYABLE mean: I didnt played all the way to the last level yet. You can test it and confirm if it is FULL PLAYABLE in here, ok ?

    Mario Hoops 3on3 (USA) - Playable but slow and some
    gfx errors. Set it to EEPROM 64kybtes

    Rayman DS (USA) - Playable, and slow. Set it to EEPROM
    64kbytes

    Lost In Blue (USA) - Playable, slow, and a little bit
    gfx errors and set it to EEPROM 64kbytes.

    Mario Kart DS (USA) - Playable, slow and some gfx errors.
    Set it to FLASH 256kbytes.

    Bokura no Taiyou - Django and Sabata (J) - Playable but slow. (*02/06/2007 Lunar Knights US) Set it to EEPROM 64kybtes

    Diddy Kong Racing DS (U) - Menu then error appears: invalid gx
    command 0000008F,00000002,000000F4,00000008 so press enter to ignore it then ingame, invalid gx command with many weird codes again so press enter repeatedly to ignore it then Playable which is weird with some gfx errors and slow. Set it to FLASH 256kbytes.

    Lego Star Wars II The Original Trilogy (U) - Playable and slow with some gfx errors. Set it to EEPROM 0.5kbytes

    Bionicle Heroes (U) - Playable and slow. Set it to EEPROM 0.5kbytes.
    Last edited by azoreseuropa; February 4th, 2007 at 22:26.

  3. #3
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    Nice, I decide to test more games. Guess what ? I am impressive on this emulator! O.o

    I am not telling what game!

    Please test and share in here.

  4. #4

    Default Re: No$gba v2.3c released!!

    Do They Still Need the Bios?

    Can Someone Put These Files up in Megaupload Please!

  5. #5
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    Yes, they need the bios and firmware. There is no "STILL". It must have them to do that.

    No, you can't because you didnt read the rules and it said you will get a banned. Dont asked for it.

  6. #6
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    Yu-Gi-Oh! GX - Spirit Caller (U) - It is playable and everything is good. Maybe some glitches but playable~!





    Sonic Rush (U) - Playable but it is hard because it's so slow.






    Pokemon Pearl (J) - Playable but very slow. Touchscreen does worked because many people tried it and said it didnt worked. Yes it does worked. LOOK!






  7. #7
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    Tetris (U) - Playable and slow





  8. #8

    Default Re: No$gba v2.3c released!!

    Quote Originally Posted by RockmanRotties View Post
    Yes, they need the bios and firmware. There is no "STILL". It must have them to do that.

    No, you can't because you didnt read the rules and it said you will get a banned. Dont asked for it.
    Don't Worry I found and Downloaded the Files.

    Sorry Can't Say Were!

  9. #9
    Off The Scale azoreseuropa's Avatar
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    Default Re: No$gba v2.3c released!!

    Pro Evolution Soccer 6 (E) - Playable and slow.




  10. #10
    The New Kid
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    Default Re: No$gba v2.3c released!!

    Quote Originally Posted by RockmanRotties View Post
    Pokemon Pearl (J) - Playable but very slow. Touchscreen does worked because many people tried it and said it didnt worked. Yes it does worked. LOOK!
    It indeed works.. it just takes a while before you get the push start message to appear. the 2d part in the beginning, name selection etc works flawlessly and very smooth. but once you actually play it it becomes very slow because of all the 3d.

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