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Thread: paper mario graphic problems and direct3d plugin problem

  1. #1
    The New Kid
    Join Date
    Dec 2006
    Posts
    5

    Default paper mario graphic problems and direct3d plugin problem

    ok when i play paper mario and when i use the rice plugin at the part where mario meets peach in the beginning and bowser takes peach's castle to the sky and when everthing is dark in the castle, mario and peach become fully black. why is that happening and can someone help me with the problem and hopefully tell me how to fix it? the direct3d plugin problem is that when i run any game a message comes and says "error creating direct3d device". i tried updating the drivers but the same message came and i even checked if the card was direct3d 8 and 9 capable at intel because my card's name is and comp specs are:

    Time of this report: 12/27/2006, 16:32:39
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
    Language: English (Regional Setting: English)
    System Manufacturer: Dell Inc.
    System Model: Dell DV051
    BIOS: Phoenix ROM BIOS PLUS Version 1.10 A04
    Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
    Memory: 502MB RAM
    Page File: 564MB used, 659MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    Card name: Intel(R) 82915G/GV/910GL Express Chipset Family
    Manufacturer: Intel Corporation
    Chip type: Intel(R) 82915G/GV/910GL Express Chipset
    DAC type: Internal
    Device Key: Enum\PCI\VEN_8086&DEV_2582&SUBSYS_01C41028&REV_04
    Display Memory: 128.0 MB
    Current Mode: 1280 x 1024 (32 bit) (60Hz)
    Monitor: Plug and Play Monitor



    so there it is my comp help me and one last thing is why when i use the jabo direct 3d (any version) in paper mario that when i go to toad town after the goomba king fight that the game starts the flicker and glitch a lot? help me with that to plz. oh yea i got a hyper threaded processor (2 prossesors or 2 cpus) just to make sure that might be the cause of these problems.

  2. #2
    Crazy Frog montpics's Avatar
    Join Date
    Oct 2004
    Posts
    3,531

    Default Re: paper mario graphic problems and direct3d plugin problem

    Quote Originally Posted by Shado583 View Post
    so there it is my comp help me and one last thing is why when i use the jabo direct 3d (any version) in paper mario that when i go to toad town after the goomba king fight that the game starts the flicker and glitch a lot? help me with that to plz. oh yea i got a hyper threaded processor (2 prossesors or 2 cpus) just to make sure that might be the cause of these problems.
    I'd experience that same thing, but can't be helped. Hopefully it can be fixed in the latest version of P64.


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