Results 1 to 10 of 10

Thread: Project64?

  1. #1
    The New Kid
    Join Date
    Oct 2006
    Posts
    22

    Default Project64?

    Does Project64 support 7z?

  2. #2
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: Project64?

    No. Project64 only supports .zip if we are talking about compressed ROMs.

  3. #3
    Junior Member HybridShadow's Avatar
    Join Date
    Dec 2004
    Location
    Australia, SA
    Age
    31
    Posts
    164

    Default Re: Project64?

    How 'alive' is the Project64 project? It would be good if they could add it in.
    HybridShadow.com (Blog, Motorola, Longhorn + More)
    Ignite Studios (Computers, Design, Hosting)

  4. #4
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: Project64?

    Project64 is alive. The Project64 team is currently working on Project64 1.7 which can be consireder as a major update with new features, better compatibility and optimization.

    7zip compression is excellent for storing various dumps from a single game (like b1, b2, !, etc), so it's recommended to extract the working dump from the .7z file and compress it into a zip instead.

  5. #5
    Junior Member HybridShadow's Avatar
    Join Date
    Dec 2004
    Location
    Australia, SA
    Age
    31
    Posts
    164

    Default Re: Project64?

    Do you know where I can find out what the ! b1 b2 and things like that mean?

    Do you think they are working on 7z compression support? Then again people why wonder why they are having issues when it tries and loads all of them, maybe they should implement an menu for selecting what one and explaining what each one could be.
    HybridShadow.com (Blog, Motorola, Longhorn + More)
    Ignite Studios (Computers, Design, Hosting)

  6. #6
    The New Kid
    Join Date
    Oct 2006
    Posts
    22

    Default Re: Project64?

    Quote Originally Posted by HybridShadow View Post
    Do you know where I can find out what the ! b1 b2 and things like that mean?

    Do you think they are working on 7z compression support? Then again people why wonder why they are having issues when it tries and loads all of them, maybe they should implement an menu for selecting what one and explaining what each one could be.
    I agree. This is what makes Nestopia so great - 7z support and the drop down menu. Not that I'm complaining, but it would be killer if other emulator projects took the idea of Nestopia.

  7. #7
    I am the Stig TchuBacha's Avatar
    Join Date
    May 2005
    Location
    England
    Age
    32
    Posts
    943

    Default Re: Project64?

    Quote Originally Posted by HybridShadow View Post
    Do you know where I can find out what the ! b1 b2 and things like that mean?
    ROM naming schemes

  8. #8
    The New Kid
    Join Date
    Nov 2006
    Posts
    1

    Default Re: Project64?

    does anyone have any help regarding why my controller configurations for Zelda Ocarina of Time won't work. The C buttons work but the contols for the analog stick and the d-don't work. Ahhhhhh i can't figure out why it won't work!!!!


    BTW, the plugin i'm using is Jabo's DirectInput7 1.6

  9. #9

    Default Re: Project64?

    first you should download bitlord
    then goto *SNIPPED!*

    make shure you only select the emu files and the games you want or else it will take days to download all the games

    this version of project 64 has grafix andd controler plugins that work well

    change both graphix setings to 800x600 32 bit this runs best on a pen 4 any larger and the sound gets screwy

    iv been able to use a keyboard as well as a USB gamepad on this with no problems (make shure u check "controler is pluged in" box!!!!)
    Last edited by montpics; December 11th, 2006 at 13:43. Reason: Remove Links

  10. #10
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: Project64?

    Flanker152, what you've posted is against the rules.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •