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Thread: Goldeneye 007 graphic error

  1. #1
    The New Kid
    Join Date
    Apr 2006
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    Default Goldeneye 007 graphic error

    I just switched my video card from unichrome graphics to Nvidia. I got some graphical glitches on Goldeneye 007 including no sky in certain levels, door animations not playing unless I pause then unpause, and graphic breakups.

    Anybody got any solution to this problem? I'll get a few screenshots to help if need to be

  2. #2
    Immortal -=VampyR=-'s Avatar
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    Default Re: Goldeneye 007 graphic error

    Switch between video plugins.Get them here:
    http://www.emulator-zone.com/doc.php...64plugins.html

    Play with the settings a lil' bit.

    Be more specific next time as in which emu/plugins/video card/processor you got.

    I hate half of you...especially the dumb ones.
    Some of you are on my blacklist and so shall be any asswife that tries to prove he's worth anything.
    If this post somewhat offends your silly arse,then I proved my point.
    You have been warned so don't cry to your momma about it later on...or any mods for that matter.

  3. #3
    The New Kid
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    Default Re: Goldeneye 007 graphic error

    okay, I'm using Project 64 1.6, my video card is GeForce FX 5500

  4. #4
    He's a Human Tornado ticktock's Avatar
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    Sep 2005
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    Default Re: Goldeneye 007 graphic error

    Try the rice plug-in then switch it to a different render, direcet X(the default) or open GL

  5. #5
    The New Kid
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    Default Re: Goldeneye 007 graphic error

    alrighty, I'll give it a try

    Edit: No luck, the door animations still won't play tuill I pause then unpause and still graphic breakup when enemies pour in through doors
    Last edited by Patamon; June 3rd, 2006 at 10:32.

  6. #6
    Dangerous D's Detector
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    Default Re: Goldeneye 007 graphic error

    No sky? I get the same thing if I use Jabo Direct 3D... But it's faster than Rice for me. I dont get the door break up animation thing. And on the frigate if I use rice's I get a sky, but the water is greenish, and jabo's is black on the sky and the water. BTW I am using ATI Radeon 9800 128MB.

  7. #7

    Default Re: Goldeneye 007 graphic error

    How do you fix when you shoot and it goes to slow motion?

  8. #8
    Dangerous D's Detector
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    Wink Re: Goldeneye 007 graphic error

    Quote Originally Posted by Dave The Man View Post
    How do you fix when you shoot and it goes to slow motion?
    When you shoot and it goes slower? Thats a problem with the emulator, the game, the plugins, or your computer is a bit slow. Effects like explosions and smoke also lag it. Goldeneye 007 was programmed in a way that it needs a fast system to emulate it. But if you have a 1.5Ghz or higher CPU it should run fine

    I get some lagging during intros of levels like Dam, Depot, Surface 1&2, Jungle, And go forth.

    The Outdoor levels seem to lag more

  9. #9

    Default Re: Goldeneye 007 graphic error

    I know this thread is old but I wanted to share a code I combined together to give Frigate a beautiful water render WITHOUT plugins or glide. It is a blend of Frigates sky with a rare code that adds water to Citadel.

    Open Seas
    81044DD4 1030
    81044DD6 6001
    81044DD8 453B
    81044DDA 8000
    81044DE0 4366
    81044DE4 4366
    81044DE8 4366
    81044DEC 0100
    81044DF4 0001
    81044DFC 437F
    81044E00 437F
    81044E0A 00F0
    81044E0C 4120
    81044E10 469C
    81044E12 4000

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