Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: My "High Resolution Textures" Project.

  1. #1
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default My "High Resolution Textures" Project.

    Yesterday I've learned how to dump textures with Rice's video and started to look more closely at textures. One of many contribution plans for this site are texture packs. My work in progress is Super Mario 64 textures and it's looking very good so far.



    Comments are good for my inspiration

  2. #2
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: My "High Resolution Textures" Project.

    Come on, no comments?

    Okay, the game is looking great, at least outside of the castle where I'm currently working on. The completion rate for retexturing this zone is about 75%.


  3. #3
    Immortal -=VampyR=-'s Avatar
    Join Date
    Aug 2005
    Location
    Stalking Victims
    Posts
    1,571

    Default Re: My "High Resolution Textures" Project.

    Good job Butters...you are a maniac I tell you that !

    Give this guy a Wii before launch people !

    I hate half of you...especially the dumb ones.
    Some of you are on my blacklist and so shall be any asswife that tries to prove he's worth anything.
    If this post somewhat offends your silly arse,then I proved my point.
    You have been warned so don't cry to your momma about it later on...or any mods for that matter.

  4. #4
    He's a Human Tornado ticktock's Avatar
    Join Date
    Sep 2005
    Posts
    392

    Default Re: My "High Resolution Textures" Project.

    Ha, Butters thats pretty awesome, right now I'm working on a texture project for WWF No Mercy.

  5. #5
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: My "High Resolution Textures" Project.

    Today's changes:



    • Water (may change it again).
    • Trees
    • Castle rooftop
    • Grid cage (where the cannon is closed)
    • Castle wall (bricks)
    Last edited by Jale; May 17th, 2006 at 19:42.

  6. #6
    Hobby Talker
    Join Date
    Apr 2005
    Posts
    121

    Default Re: My "High Resolution Textures" Project.

    I have to say those textures look pretty mint, great effort. Is it hard to retexture expeically when working with a ROM? Would we have to download something that'll patch an existing SM64 ROM file, I'm guessing we can't just download a prepatched ROM as that would be illegal. It would be great if we could see that kind of thing on the downloadable N64 games for the Wii.

  7. #7
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: My "High Resolution Textures" Project.

    Hard? It isn't hard, but there are a lot of textures to change and it takes a lot of time. Don't worry about the patch thing because all you need to have is the Rice's video plugin (go to emutalk.net for further info) and the texture pack I'm currently uploading. The texture pack is just a bunch of JPGs, PNGs, BMPs, etc which are the textures that are going to be loaded by Rice's plugin.

    I'm posting detailed instructions in another new thread.

    About the N64 game for Wii, I'm mostly sure that textures will be the original ones, but the screen resolution and frame rate will be higher than the N64 console and emulators as well.
    Last edited by Jale; May 17th, 2006 at 19:43.

  8. #8
    He's a Human Tornado ticktock's Avatar
    Join Date
    Sep 2005
    Posts
    392

    Default Re: My "High Resolution Textures" Project.

    I'm defiently going to be using this mod.
    I love the ultra real look you are going for.

    Are you going to put any little easter eggs in it?

  9. #9
    Controller Man ulaoulao's Avatar
    Join Date
    Dec 2005
    Location
    FL
    Posts
    3,391

    Default Re: My "High Resolution Textures" Project.

    Wow, butters looking good man.

  10. #10
    Crazy Frog montpics's Avatar
    Join Date
    Oct 2004
    Posts
    3,531

    Default Re: My "High Resolution Textures" Project.

    Quote Originally Posted by Butters
    Come on, no comments?
    I wish I had that title (and try it out with emulators mentioned) to compare yours and me. That's why I can't comment much.


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •