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Thread: emuControlCenter - first screens

  1. #1
    Cool Newbie
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    May 2006
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    Default emuControlCenter - first screens

    Hi,
    im writing a tool called ecc emuContolCenter. Its a tool to manage your roms and show you things like screenshots, rom-informations and dat-informations. It can parse headers of all rom-types, if a parser is written. I will show infos at http://www.camya.com within the next few days.

    The tool is 80% done... and running without big errors.

    Overview-Screen

    Details


    At this moment, i create a new datformat for ecc:
    Here you can read the thread. Comment are welcomed!

    For ecc, i will add a new format for dat-transfer. I call this format ecc_dat.
    Comments are recommed!

    Here you can see a first RFC-Release of the DAT-Fomat:

    Code:
    # ecc dat-file for mediadetection
    # version 0.0.1
    # date 2006/05/11
    
    [ECC_DAT_INFO]
    name			= Gameboy Advanced
    ecc_ident		= ECC_DAT_GBA
    release_version	= 0.0.1
    release_date	= 2006/05/11
    release_state	= alpha
    comment			= Visit camya for the newest dat-file
    author			= ecc
    website			= http://www.camya.de/
    email			= e@mail.de
    
    [MEDIA]
    
    # demodata
    # name;extension;crc32;running;buggy;county;languages;trainer;introhack;hardware;usermod;free;doublettes
    # varchar;varchar;crc32;int;bool;int[|n];int[|n];bool;bool;int[|n];bool;bool;crc32[|n]
    #
    # demodata description
    # name;			varchar		real title of the media
    # extension;	varchar		extension e.g. gba of the media
    # crc32;		crc32		media crc32 checksum
    # running;		bool		0=running | 1=not running
    # buggy;		bool		0=ok | 1=has bugs
    # county;		int[|]		Pipe-Seperated Coutries (Source [MEDIA_COUNTRY])
    # languages;	int[|]		Pipe-Seperated supported languages of the media (Source [MEDIA_LANGUAGES])
    # trainer;		bool		0=no trainer | 1-n=includes a trainer
    # introhack;	bool		0=no intro | 1=intro hack added to the media
    # hardware;		int[|]		Pipe-Seperated Special hardware used in this media (Source [MEDIA_HARDWARE])
    # usermod;		bool		0=no | 1=yes User-Modification e.g. user-translations
    # free;			bool		0=no freeware | 1=freeware eg publicdomain (PD)
    # category		int			type of game  (Source [MEDIA_CATEGORY])
    # doublettes	crc32[|]	Pipe-Seperated crc32-checksums of equal games
    
    Super Mario Advance 2 - Super Mario World;gba;5206880A;1;0;1;2;0;0;0;0;0;1;3D2B51F0
    Super Mario Advance 2 - Super Mario World;gba;3D2B51F0;1;0;3;2;0;0;0;0;0;1;5206880A
    Golden Sun;gba;1053DCE4;1;0;3;1;0;0;0;0;3;E1FB68E8
    Golden Sun;gba;E1FB68E8;1;0;1;2;0;0;0;0;3;1053DCE4
    Golden Sun 2 - Die Vergessene Epoche;gba;D981D889;1;0;3;1;0;0;0;0;0;5;671EE52A|1717CDED
    Golden Sun 2;gba;671EE52A;1;0;1;2;0;0;0;0;0;5;D981D889|1717CDED
    Golden Sun 2;gba;1717CDED;1;0;2;4;0;1;0;0;0;5;D981D889|671EE52A
    The date behind the values in the dat-files are stored in a ini file in the emuControlCenter and maybe look like that.

    # general data

    Code:
    [MEDIA_COUNTRY]
    0	= No country version
    1	= USA
    2	= Japan
    3	= Europa
    
    [MEDIA_LANGUAGES]
    0	= Keine Sprache
    1	= Deutsch
    2	= Englisch
    4	= Japanisch
    5	= Schwedisch
    6	= Dänisch
    7	= Französisch
    8	= Spanisch
    9	= Koreanisch
    10	= Chinesisch
    11	= Italienisch
    
    [MEDIA_CATEGORY]
    0	= keine Kategorie zugewiesen
    1	= Jump and Run
    2	= Action adventure
    3	= Sport
    # special data e.g. for gameboy advanced in a special ini
    Code:
    [MEDIA_HARDWARE]
    0	= keine spezielle Hardware
    1	= Solarsensor
    2	= Tilt-Sensor
    Any comments to this format?


    regards,
    andreas

  2. #2
    Forum Administrator Lefteris_D's Avatar
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    Default Re: emuControlCenter - first screens

    This seems like a very good project and the DAT file format seems to be heading the right way.

    What I really want to know is if it's going to cover just Nintendo games and what systems(NES? SNES? N64?).
    ...

  3. #3
    Cool Newbie
    Join Date
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    Default Re: emuControlCenter - first screens

    Hi Lefteris_D,

    ecc could cover all single-file roms at this moment.
    Ive tested it with the following roms:

    Super Nintendo - Inclusive HI/LO_Rom check and additional Header-Detection
    Gameboy Advanced
    Gameboy Color
    Gameboy
    N-64
    Neo-Geo-Pocket
    mp3 id3

    but all single-file roms are ok. Maybe sometimes, i will add multipart-roms...

    Some roms are harder (snes, because of some headers), some easier to parse. I can add parser very easy. The parser can parse only the checksums, but also all Header-Informations like country-code, developer, internal-checksums aso.

    Regards,
    Andreas

  4. #4
    Cool Newbie
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    Default Re: emuControlCenter - first screens

    Hi,

    i´ve updated my homepage: More informations about emuControlCenter take a look at:

    http://www.camya.com/ecc/

    Regards,
    Andreas

  5. #5
    Crazy Frog montpics's Avatar
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    Default Re: emuControlCenter - first screens

    Any english translation for that page? (As I can't understand that kind of language.)


  6. #6
    Cool Newbie
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    Default Re: emuControlCenter - first screens

    Hi,
    at this moment, i have not done any translation, because of my very strange english :-) The page contains informations about the features of ecc.

    Regards,
    Andreas

  7. #7
    Cool Newbie
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    Default Re: emuControlCenter - first screens

    ecc now Supports:

    Nintendo:
    Gameboy
    Gameboy Color
    Gameboy Advanced
    N64
    Super Nintendo
    SNK
    NeoGeoPocket

    I´v updated the screenshot.



    more infos http://www.camya.com/ecc/

    Regards,
    ecc

  8. #8
    Senior Talker cloud4004's Avatar
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    Default Re: emuControlCenter - first screens

    Nice... Always great to see new emulation programs in the works.

  9. #9
    Cool Newbie
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    Default Re: emuControlCenter - first screens

    New Screenshot

    www.camya.com/ecc/

  10. #10
    Cool Newbie
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    Default Re: emuControlCenter - first screens

    I´ve updated the screens of ecc. Take a look!

    Regards,
    ecc

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