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Thread: ZSNES March 19 WIP Released!

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    Off The Scale hagbard's Avatar
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    Default ZSNES March 19 WIP Released!

    A new ZSNES WIP build by Ipher is available. Here is the change log:
    • ALL: DSP-3 support (thanks Jonas Quinn for fixing a bug in processing code). [Overload, Feather, Nach]
    • ALL: Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change. [Jonas Quinn]
    • ALL: Fixed bug where loading game changes frame skip settings. [Nach]
    • ALL: Fixed game title in SPC files for EHi Roms. [Jonas Quinn]
    • ALL: Fixed strange sprite priority bugs after switch to window/fullscreen. [Jonas Quinn]
    • ALL: Removed Mario Kart rear view mirror hack. [Nach]
    • WIN: Fixed safe_popen() for MSVC. [Jonas Quinn]
    • WIN: Fixed some colour problems that came up occasionally. [Jonas Quinn]
    • GUI: Fixed shadow in F1 Menu. [Jonas Quinn]
    • GUI: Fixed special case horizon (Thanks Dan, Motley). [Nach]
    • MOV: Made audio options disappear when they wouldn't do anything. [Nach]
    • MOV: Optimized WAV writing. [Nach]
    • MOV: Defaults now produce smaller AVIs. [Nach]
    • SRC: Ported setnoise to C. [Jonas Quinn]
    • SRC: Fixed some warnings. [Jonas Quinn]
    • SRC: Added a check to custom popen() (Thanks Bisqwit.) [Nach]
    • SRC: Cleanup. [Nach, Jonas Quinn]
    • SRC: Source is GPL v2 only. [Nach]
    • DOC: Updated source docs a bit. [pagefault, Nach]
    Get it here
    Last edited by hagbard; March 19th, 2006 at 21:47.
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