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Thread: Project 64 v1.7 news

  1. #11
    north west south west Genome's Avatar
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    Default Re: Project 64 v1.7 news

    yeah and 1.6 has lots and lots of display problems. hopefully the full version of 1.7 can run it.
    My home arcade project is offically underway!

    keep posted on it!!!

    Pictures of my nearly finished box up now at...

    http://forums.emulator-zone.com/show...5707#post85707

    and video at...
    http://vids.myspace.com/index.cfm?fu...8-6a57fad40dac

  2. #12
    Say wha??? Jale's Avatar
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    Default Re: Project 64 v1.7 news

    Hmmm... I though 1.5 had a lot of display problems. Have you tried the Jabo's DX8 already?

  3. #13
    north west south west Genome's Avatar
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    Default Re: Project 64 v1.7 news

    yeah. 1.5 had problems too. (even worse) 1.6 still has some though.

    (i dont really play my 64 emu as much as other though so once 1.7 comes out it should be fine.)
    My home arcade project is offically underway!

    keep posted on it!!!

    Pictures of my nearly finished box up now at...

    http://forums.emulator-zone.com/show...5707#post85707

    and video at...
    http://vids.myspace.com/index.cfm?fu...8-6a57fad40dac

  4. #14
    Off The Scale hagbard's Avatar
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    Default Re: Project 64 v1.7 news

    IIRC last time I test Mario Tennis on PJ64 worked pretty good with Rice Video Plugin, a bit slow maybe, and with Jabo's D3D8 using certian fixes (PJ64 game faq) it's pretty playable
    Last edited by hagbard; February 19th, 2006 at 00:31.
    The legend will never die...

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  5. #15
    Say wha??? Jale's Avatar
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    Default Re: Project 64 v1.7 news

    I can't play Majora's Mask with Rice's because it has no love with blur effect

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