is it possible to play segamega drive games on a gba?
is it possible to play segamega drive games on a gba?
Probably it's possible but looks that there no megadrive/genesis emulators for gba publicy available
Last edited by hagbard; May 11th, 2005 at 22:37.
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It is not possible.GBA is not that strong.
Maybe it will be possible with DS...We'll see!
I think if there are working SNES & PCE emulators for GBA such as PocketSnes, SnesAdvance or PCEAdvance listed at the link I posted (i post it for something), pretty obviously a MegaDrive emulator it's also possible because the Sega console it's not as powerfull as the Nintendo one (only a bit faster). GBA it's a really powerfull 32-bit machinel, technically much better than the 16-bit classics.
About NDS, just tell we'll soon see Linux running on that machine![]()
Last edited by hagbard; May 11th, 2005 at 22:59.
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
GBA emulates SNES just because it is a "better portable" version of SNES.
No, that's totally mistaken. The 32-bit ARM7TDMI CPU of the GBA has nothing to do with the SNES 16-bit 65c816 CPU. The instructions are absolutelly different although it might work at 16-bits, but it's as different from the SNES as the MegaDrive is.
Last edited by hagbard; May 12th, 2005 at 22:09.
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
GBA has the same 3dfx chip that latest SNES cardridges had.That's why people say the hardware has similarities...
SNES carts doesn't ever have any 3DFX chip. I think you're talking about the SuperFX 1 & 2 chips that a few games had, but have nothing to do with 3DFX, which appart from the PC gfx cards & chips, was a 3D API, totally dicontinued. The generated polygons by the SuperFX chip wasn't noticeable to the SNES, it worked on its own, so it was not real 3D.
You might look at SNES & GBA tech docs to see it have nothing to do each other. The GBA CPU it's a ARM7TDMI working at 32-bit, which it's more similar to the PSX CPU than any 16-bits one. It has real 3D though basic capabilities that never had the SNES nor with the SuperFX chips.
Last edited by hagbard; May 15th, 2005 at 20:22.
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
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