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Thread: Help me plz

  1. #11
    Off The Scale hagbard's Avatar
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    Not bad the disconnect tip, but well, to my knowledge HD formatting it's no best thing you can go to your HD. Just my two cents
    The legend will never die...

    riaru na sekai ni yureteru kanjyou
    maketakunai
    mou tada hashiru shikanai kono mune ni
    kikoete kuru
    kimi wa hitori jyanai

  2. #12
    The New Kid rubymaster's Avatar
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    thanx ppls im downloadin tat 7-zip thing now so i'll c if it works or not
    Last edited by rubymaster; April 14th, 2005 at 23:23.
    WATCH OUT!!!!!! CAUSE U NEVER KNO WHEN I'M GONNA SAY SUMTHIN FREAKY!!!!

    WOOHOO! YIPPIE! YAHA! I JUST GOT MY GAME CUBE!!!....THUD! OWW, WHO PUT THAT WALL THERE?

  3. #13
    Crazy Frog montpics's Avatar
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    My favorite would be IZArc and WinRAR.

    BTW, formatting HD is not very wise to be done.


  4. #14
    The New Kid rubymaster's Avatar
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    i downloaded it and it worked and all tat good stuff but then i saved and turned it off and then i tried to open the saved file and it didnt work and i tried formatting it all the different ways and it still did work. how can i reformat it so that i can open the saved file? could some1 plz tell me exactly how to reformat the saved file to be playable? thx cya
    WATCH OUT!!!!!! CAUSE U NEVER KNO WHEN I'M GONNA SAY SUMTHIN FREAKY!!!!

    WOOHOO! YIPPIE! YAHA! I JUST GOT MY GAME CUBE!!!....THUD! OWW, WHO PUT THAT WALL THERE?

  5. #15
    Crazy Frog montpics's Avatar
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    Could you please elaborate......? (Maybe I'm the only who don't understand your post. )


  6. #16
    Off The Scale hagbard's Avatar
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    I think he is talking about the "Save Type" option of vba (Options -> Emulator ->Save Type -> Automatic, EEPROM, SRAM, Flash, EEPROM+Sensor, none), and "Save Game" = save state. They are different things, it has nothing to do to set a kind "Save Type" to "Save /Load Game"

    Please note that in VBA "Save Game" = save state (memory dump, .sgm file), and "Save Type" = Battery/eeprom (like *real* gba save, .sav file).

    Actually, it might be a pain to guess which save type it's using the Gba Rom. You have to set the save type, 64 or 128k, load the rom, see what happened and if doesn't work, quit the emu & delete the battery, eeprom, etc save type.

    All can I say it to test the eeprom+sensor save type, as it worked in previous DBZ games. If doesn't work, I will try to play with Boycott Advance or Rascalboy Advance. These have emulated almost every save type, so it's a matter of patience to make it work. Sometimes you can use a working save type from other emu in vba, but won't work every time. Get these emus here

    Otherwise, the last resort it's going through save sates, it should ever work in vba: File -> Save Game. It's a good thing to enable "Auto load most recent" in "Load Game".


    Hope it helps and please read it all
    Last edited by hagbard; April 17th, 2005 at 11:14.
    The legend will never die...

    riaru na sekai ni yureteru kanjyou
    maketakunai
    mou tada hashiru shikanai kono mune ni
    kikoete kuru
    kimi wa hitori jyanai

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