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Emulator Release: BizHawk 2.3.1

pix07

Well-known member
BizHawk 2.3.1
Released January 6, 2019
N64
Update gliden64
gliden64: disable texture cache option, since internally it's set to 8000
Fix crash issues, #1214, #1362
4k Support
Support fxaa
Support Resolution Display
mGBA
Update to latest 0.6 (as of 10 Sep 2018)
Fix #1195 - Audio Keeps Playing Notes after Rewind
Fix savestates created at frame 0 when BIOS is enabled
NesHawk
Fix VRC IRQ timing
VRAM write timing glitch
GenesisPlus-GX
Tracer fixes
GBHawk
Pass many more tests
CDL Support
Add default bindings
Fix autosaving saveram
Fix Virtual Pad
Fix DMG sprite evaluation (fixes Oh! Demo bug)
Audio fixes/crash
Wisdom tree Mapper
HuC1 support
Fix firmware load crash
Fix Lego Racers, Slugfest, Ken Griffy Jr., 3-D Pool
HuC3 Support
MBC2 proper Bank masking
Z80
Performance Optimizations (affects many z80 based cores)
ZXHawk
DCFilter implementation
Ability to distinguish *.dsk for ZX or AppleII
Do not fire tape/disk inserted OSD messages on LoadState, #1250
Added non-sync setting to change core background color - #1263
Fix input display for some keys
Support Code/Data Logger
+3/+2a writes to 0x1ffd and 0x7ffd decoded more faithfully
DeterministicEmulation to be overridden (TRUE) when recording a movie -#1290
Support double-sided *.dsk images and throw an exception if the images are not 42 track disks
Starting on UDI and IPF disk image support (although neither are fully working or hooked up yet)
Added GameDb
Fix Tape and Disk media submenus opening at 0,0
Pentagon initialisation
Fix exception thrown randomly by tape player subsystem
Gambatte
Savestate GB rgb palettes, fixes #1337
CDL - dont log anything while the bios runs (fixes #1349)
Make Z80 memory domain little endian (fixes #1256)
A7800
Change 'trigger' to 'button'
Audio Overhaul
Fix unplugged controller
Fix Pokey sound
Pokey support for SGE mapper
Fix Sirius
Expand cart size for some demos
C64Hawk
Greatly reduce savestate size
Fix border issues - #1272, #1341
ColecoHawk:
Add SGM memory domain,
Fix super action controller
SMSHawk
Fix PowerOn Z80 SP init - stops some games from crashing/not loading
Fix pause button, fixes #1236
GG
Fix double dragon missing background (#1157 and #1320)
Fix various games (#1157)
PCE
Fix regressions #1333 #1303 #1287 #1231 #1203 #1266
Fix crash due to invalid DMA #1363
Mask only when addr attached to vram
NGP
Added GameDb and homebrew detection
A2600
MegaBoy special frame setting
EmuHawk
Multi-disk Bundler - handle archive files properly (#764)
Fix minimized emulator causes speedup, #1279
Messages config - change label "Last Frame Input" to "Previous Frame Input" to avoid confusion
Fix Snes9x Code Converter #1293
Commandline support for config location (#1404)
Ram Watch - Move to Top option, ability to add notes to Separators (#1257)
Cheats - Toggle shortcut key
Hex Editor - Remember Memory domain choice - #1345, #508
Code/Data Logger - Fix auto-load (#1346)
Basic Bot - fix failure to fully use selected memory domain (fixes #1305)
Movies
Warn when recording a quicknes movie (but allow the user to continue), #1353
Allow snes9x movies to be recorded (still warn, but allow the user to continue)
Ensure DeterministicEmulation is enforced whenever a movie is queued - #1290
Fix System ID for SG1000 and GG - #1246
Better anchor items in Play Movie dialog
Show last movie frame input in the HUD
Lua
Add client.getconfig()
Add client.getversion(), #1271
Add optional position parameters to gui.drawPolygon()
Add context menu to Lua console: copy and select all, #1284
Fix forms.drawText() horizontal alignment "right" fix
Fix cleartype on canvas drawText, fixes #1411
Video dumping
Fix #1244 - Dumping Issues
ffmpeg updates
Update to ffmpeg-20181118-529debc-win64-static
Make all formats editable (only custom is saved tho)
Deduce extension (since -f is required)
Make segment numeration the same as VfW has
Firmwares config
Stop indiscriminate importing
Added 'allow unknown import' checkbox
Set customization file chooser now incorporates ArchiveChooser - if an inside file is selected this is copied to the global firmwares folder
TAStudio
Fix major crash issues and exceptions
Branch loading now can behave as it does for regular rerecording (Old Control Scheme For Branches menu item, details here)
States decay - fix logic for last edited frame
Select newly created branch (makes button action experience smoother)
Fix #1221 - TAStudio_OnQueryItemBg transparency color problem
Make current branch track its new pos upon reordering
Fix performance bug from 2.2.2 (#1310)
Prevent exceptions with small window size
Show branch screenshot on the right if it's offscreen, #1311
Keys menu
Hide a few computer columns by default
Don't create player menus if we don't have players
Make state-save hotkeys usable if the slot is empty, just add a branch
Allow to disable Load Branch On Doubleclick
Fix rec mode dying when appending movie frames
Fixes inability to use '<'to get to frame 0
Allow to actually unbind markers from input, and unbind by default
Don't use branch greenzone after loading it. It's useless because we invalidate it needed anyway.
WARNING: If you load a branch that's inside the invalid greenzone area, FrameAdvance or ">" button won't recreate greenzone. Rewind or use Right Mouse Button + Wheel.
Fix crashes during seeking
Capture greenzone state after loading a branch

https://github.com/TASVideos/BizHawk/releases/
 

neleweini

New member
Having an odd issue with this release, on my primary monitor the main emulator window opens near the top left of the screen where normally it's centered, and when selecting a rom, it opens the explorer window like always, but this window opens on my second monitor... its whatever, but still an odd issue.

Thanks
 

neleweini

New member
Despite being designed for TAS, the developers of claim it is also an easy-to-use emulator for casual gaming. As with many multi-system emulators, BizHawk suffers from "Jack of all trades, master of none" syndrome. Meaning if you want the very best emulator for a particular system, BizHawk might not be the best choice, unless you're interested in TAS of course walmartone. But judge for yourself.
 
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