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Emulator Release: BizHawk 2.3

pix07

Well-known member
Released June 24, 2018
Windows binary
New Core: ZX Spectrum
New Core: GBHawk (Gameboy and Gameboy Color)
EmuHawk
Fix #1159 - memory callbacks - active changed only invoked on first add
Fix #1088 - Filter out forward slashes game names to fix games such as "Super Mario Bros. / Duck Hunt"
Fix #1075 - Fix Rom Status Icon not loading on Saturn
Fix xpad triggers to be full rigger instead of half trigger
Multidisk Bundler - fix exception when file is in an archive
Fix bug where autodump and lua-instructed client exits would vanish the window but linger the process
Fix #1168 - Rebooting some cores with Hex Editor open can cause crashes
Fix #1156 - Ram Watch - Clear Changes does not refresh changes counter
Hex Editor - Speedup FindPrev/FindNext
Update to newer 7z
TAStudio
Make current branch track its new position upon reordering
Select newly created branch
Makes button action experience smoother
Don't drop state above last edited frame
Fix greenzone decay failing to drop states
Increase Subtitle Maker frame limit
Lua
Fix #1221 - TAStudio_OnQueryItemBg transparency color problem
Fix #1138 - Lua scripts don't draw on the first frame
PCEHawk
Fix #1175 - Akumajou Dracula X (PCE-CD bug)
Fix #70 - PCE-CD - (USA) 4-in-1 Disc - Gate of Thunder - Sound error
Fix #771 - Final Soldier (J) screen jumping
Fix #554 - PCE-CD Mugen Senshi Valis black screen
mGBA
Update to latest 0.6 (past 0.6.3 release)
Fix #1144 - GBA Lego Bionicle does not have sound
Fix #1181 - Fix tilt sensor throwing exceptions
Fix #1195 - Audio Keeps Playing Notes after Rewind
N64
Update to latest GLideN64
Update to the latest RSP-HLE plugin
Disable Cache Size option in GLideN64, but display the value it forces internally
NESHawk
Fix mapper 219
SMS/GG
Implement SMS compatibility mode for Game Gear games
Add Port5 variable (link cable) - Fixes Pac Attack
GG Terminator needs SRAM for background display
Gambatte
Fix some mising data in savestates, WARNING - This breaks compatibility with previous savestates!
Implement new IRQ behaviors
Timing fixes
Make initial colors grey scale
Make equal length frames false by default, #1176
Implement TotalExecutedCycles
bsnes
Add H and V registers to register lists
A2600Hawk
Fix special reset cases
Add special cases for games that turn off screen to do calculations
GPGX
Fix #1167 - Move some settings into sync settings
Z80 Cpu Core
Fix Reset behavior (fixes Aerial Assault)
Many accuracy and timing improvements
Many cores affected - SMS/GG/SG-1000/Coleco/TI-83

https://github.com/TASVideos/BizHawk/releases/
 
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