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Thread: MAME 0.94 Released!

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    Sly Little Devil Jay's Avatar
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    Default MAME 0.94 Released!

    MAME and MAME32 were both updated to version 0.94 this morning. They can be found here.

    Here's what's new:
    • SPI update [Ville Linde]
    • preliminary sprite Alpha (no tilemap alpha)
    • added sprite / tilemap DMA
    • proper RTC emulation
    • Removed SAMPLES support from sndhrdw/galaxian.c [Aaron Giles]
    • Removed extraneous clipping when passing streams from one output to the next input [Aaron Giles]
    • Added macros for ROM_REGION64_LE and ROM_REGION64_BE [Aaron Giles]
    • SegaPCM now does stream_update on reads/writes for slightly better accuracy [Aaron Giles]
    • Fixed System24 crash due to sound update [Aaron Giles]
    • ADSP2100 big endian fix [Alex Eddy]
    • Fixed Star Force crash [Aaron Giles]
    New Games / Clones supported or promoted from GAME_NOT_WORKING status:
    • Galaxy Force 2 [Aaron Giles]
    • Power Drift [Aaron Giles]
    • Strike Fighter [Aaron Giles]
    • Rail Chase [Aaron Giles]
    • Mortal Kombat (Yawdim bootleg) [Aaron Giles] - CLONE
    Last edited by Jay; March 7th, 2005 at 05:12.
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