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Thread: Project64 anti-aliasing problem

  1. #1
    The New Kid
    Join Date
    Feb 2016
    Posts
    2

    Default Project64 anti-aliasing problem

    When I try to run Ocarina of Time in full-screen with anti-aliasing turned on, it only increases the window without going full-screen. When I turn anti-aliasing off however, I can easily switch to full-screen without any problem. I would be really glad if someone knows a solution to this! Thanks

  2. #2

    Default Re: Project64 anti-aliasing problem

    Give us more details, what Rendering method do you use? D3D or OpenGL? Have you tried different screen resolutions?
    Please post your Monitor resolution that you're currently using.

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  3. #3
    The New Kid
    Join Date
    Feb 2016
    Posts
    2

    Default Re: Project64 anti-aliasing problem

    My screen resolution is 1440x900 and the rendering method I use is DirectX. I've tried other resolutions and nothing changes.

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