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Thread: Nitendo Emulator 3D

  1. #11

    Default Re: Nitendo Emulator 3D

    3DNes is coming out with ingame realtime editing feature.
    Part 1:
    Last edited by geod; June 2nd, 2016 at 15:40.

  2. #12

    Default Re: Nitendo Emulator 3D

    3DNes V1.0 is now can be freely accessed at http://geod.itch.io/3dnes

  3. #13
    Rookie Developer >_> <_< jeruka9-san's Avatar
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    Default Re: Nitendo Emulator 3D

    no github ,oloh or bitbucket sad its closed source
    pff anyway ask nesdev even nestopia have more mappers now best emulators are unes,nestopia UE,fceu mm,nester aox v3 or 2 unofical nester fork for ps2 with extra mapper support meh even .apk of nes emulators have far more "things" that your project if you want be rich make .apk for android
    mobile aplications and games now give very much money of course if its good software
    sadly your project not and is closed so without help of other programers you do nothing
    proof:
    A list of people who have contributed code to FCE Ultra follows.
    Please note that the "Contributions" field may not be all inclusive;
    the coder may have done more than what is listed.

    Name/Alias Contributions Contact Information
    ------------------------------------------------------------------------------
    Aaron Oneal Many changes to compile http://www.morphgear.com
    with MSVC and first frame
    skipping code.

    BERO Base FCE code. bero at geocities.co.jp

    CaH4e3 Some mapper code. CaH4e3 at mail dot ru

    Joe Nahmias man pages.

    Mitsutaka YM2413 emulator.
    Okazaki

    Paul Various code for the official kuliniew at purdue.edu
    Kuliniewicz SDL port.

    Quietust VRC7 "translation" code. quietust at ircN dot org

    Xodnizel Most of the FCE Ultra code. http://xodnizel.net/

    alone without testers and help you gone
    and now punes best opensource emulator puNES is an emulator under development that works on Linux32/64 and Windows32/64. The SDL version, of course, needs of SDL libraries to run. Uncompress the zip/tar file in a subdirectory and use. The emulator, finally, supports compressed archives.

    Mappers supported : 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 12, 13, 15, 16, 18, 19, 21, 22, 23, 24, 25, 26, 28, 31, 32, 33, 34, 37, 38, 40, 41, 42, 44, 45, 46, 47, 49, 50, 51, 52, 53, 56, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99, 105, 107, 108, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 132, 133, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 147, 148, 149, 150, 152, 153, 154, 156, 158, 159, 163, 164, 165, 171, 172, 173, 175, 176, 177, 178, 180, 182, 183, 184, 185, 186, 189, 191, 192, 193, 194, 195, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 211, 212, 213, 214, 215, 216, 217, 221, 222, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 240, 241, 242, 243, 244, 245, 246, 249.
    UNIF boards supported: NROM, NROM-128, NROM-256, Sachen-74LS374N, A65AS, UOROM, TC-U01-1.5M, SA-NROM, SLROM, 22211, TLROM, TBROM, TKROM, Sachen-8259C, SA-016-1M, Sachen-8259D, ANROM, FK23C, FK23CA, D1038, MARIO1-MALEE2.
    Sound : Implemented.
    FDS : Implemented.
    Game Genie : Implemented.
    your project is nothing or child compare to them
    your : - Version 1.0 only supports following mappers: 0, 1, 2, 4, 5, 7, 9, 10, 11, 13, 15, 16, 18, 22, 30, 32, 34, 41, 64, 71.

    - Unofficial 6502 instructions are not supported yet.
    unofical 6502 instructions are even in virtanes there are function ignore ilegal opcode
    every of emulators what i know are opensource every one superior than yours you work alone so you never improve as you want
    Last edited by jeruka9-san; June 27th, 2016 at 09:45.

  4. #14

    Default Re: Nitendo Emulator 3D

    Quote Originally Posted by jeruka9-san View Post
    no github ,oloh or bitbucket sad its closed source
    pff anyway ask nesdev even nestopia have more mappers now best emulators are unes,nestopia UE,fceu mm,nester aox v3 or 2 unofical nester fork for ps2 with extra mapper support meh even .apk of nes emulators have far more "things" that your project if you want be rich make .apk for android
    mobile aplications and games now give very much money of course if its good software
    sadly your project not and is closed so without help of other programers you do nothing
    proof:
    A list of people who have contributed code to FCE Ultra follows.
    Please note that the "Contributions" field may not be all inclusive;
    the coder may have done more than what is listed.

    Name/Alias Contributions Contact Information
    ------------------------------------------------------------------------------
    Aaron Oneal Many changes to compile http://www.morphgear.com
    with MSVC and first frame
    skipping code.

    BERO Base FCE code. bero at geocities.co.jp

    CaH4e3 Some mapper code. CaH4e3 at mail dot ru

    Joe Nahmias man pages.

    Mitsutaka YM2413 emulator.
    Okazaki Tencent Gaming Buddy TutuApp AppValley

    Paul Various code for the official kuliniew at purdue.edu
    Kuliniewicz SDL port.

    Quietust VRC7 "translation" code. quietust at ircN dot org

    Xodnizel Most of the FCE Ultra code. http://xodnizel.net/

    alone without testers and help you gone
    and now punes best opensource emulator puNES is an emulator under development that works on Linux32/64 and Windows32/64. The SDL version, of course, needs of SDL libraries to run. Uncompress the zip/tar file in a subdirectory and use. The emulator, finally, supports compressed archives.

    Mappers supported : 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 12, 13, 15, 16, 18, 19, 21, 22, 23, 24, 25, 26, 28, 31, 32, 33, 34, 37, 38, 40, 41, 42, 44, 45, 46, 47, 49, 50, 51, 52, 53, 56, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99, 105, 107, 108, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 132, 133, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 147, 148, 149, 150, 152, 153, 154, 156, 158, 159, 163, 164, 165, 171, 172, 173, 175, 176, 177, 178, 180, 182, 183, 184, 185, 186, 189, 191, 192, 193, 194, 195, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 211, 212, 213, 214, 215, 216, 217, 221, 222, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 240, 241, 242, 243, 244, 245, 246, 249.
    UNIF boards supported: NROM, NROM-128, NROM-256, Sachen-74LS374N, A65AS, UOROM, TC-U01-1.5M, SA-NROM, SLROM, 22211, TLROM, TBROM, TKROM, Sachen-8259C, SA-016-1M, Sachen-8259D, ANROM, FK23C, FK23CA, D1038, MARIO1-MALEE2.
    Sound : Implemented.
    FDS : Implemented.
    Game Genie : Implemented.
    your project is nothing or child compare to them
    your : - Version 1.0 only supports following mappers: 0, 1, 2, 4, 5, 7, 9, 10, 11, 13, 15, 16, 18, 22, 30, 32, 34, 41, 64, 71.

    - Unofficial 6502 instructions are not supported yet.
    unofical 6502 instructions are even in virtanes there are function ignore ilegal opcode
    every of emulators what i know are opensource every one superior than yours you work alone so you never improve as you want
    The beta release candidature trailer with many new features : better shape segmentation algorithm, transparency, z layers etc ...
    Last edited by seraniz; January 31st, 2019 at 21:47.

  5. #15

    Default Re: Nitendo Emulator 3D

    it's sick and useless for Speed Test Scrabble Word Finder Solitaire you but not for other people
    Last edited by garanadhav; October 16th, 2019 at 06:23.

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