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Thread: [UPDATED!] - Nintendo 64 : How to emulate Transfer Pak (For Pokemon Stadium 1 & 2)

  1. #181
    Say wha??? Jale's Avatar
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    ¿Any error message? ¿What set of plugins are you using? ¿What are your system specs?

  2. #182
    The New Kid Ridh's Avatar
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    im not sure about my system spec .. sorry ... al i know is that i have windows XP proffesional ,pentium 4 , and intrnet speed 256kbps ...
    My plugins are :
    VIDEO : Jabo's Direct 3D8 1.6
    AUDIO :Jabo's DirectSound 1.6
    CONTROLLER : N-Rage's Direct-Input8 V2 1.82a

    for video i tried rice video ... but din come ... im triyin 2 get another rice video ... will that work??

    o & no i din get any error messages ... jus froze ...
    Last edited by Ridh; July 15th, 2007 at 14:08.

  3. #183
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Try with Jabo's Direct3D6 1.6.

  4. #184
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    i tried rice video 6.0.0c ... its din help ...il try that Jabo1 now ...
    i din get the1 u asked me 2 try ... i got jabo's Direct3D6 1.30 & it dint work ....an error accured ..


    where du i get the 1 u asked me 2 use??
    plzz temme ...
    Last edited by Ridh; July 15th, 2007 at 14:46.

  5. #185
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    How old is the computer. Are you running the latest direct X for XP.

    http://www.microsoft.com/downloads/d...displaylang=en

  6. #186
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    The weird thing is that he could run Jabo's Direct3D8 and he can't run the lower version, Direct3D6.

    What's your video card?

  7. #187
    The New Kid Ridh's Avatar
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    i have DirectX 8 ... & i dont know about the video card ...sorry ... u no how i can find out??

    Butters can u plzz also temme where i can get the Direct3D6 1.6? il try if it works ...
    Last edited by Ridh; July 15th, 2007 at 21:56.

  8. #188
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Jabo's Direct3D6 is meant to be used with old video cards (DirectX 6 and earlier) and it comes with Project64. If you don't have it, then, reinstall Project64.

    To see what video card you have in your system, click Start --> Run. Type dxdiag and wait for it to load. Then, click on Display tab and, there. Info about your video card and video drivers is displayed. Post a screenshot of that and we'll determine which video card you have.

    By the way, the latest DirectX for Windows XP is DirectX 9.0c.

  9. #189
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    here ...



    plzzz hlp...
    ook im not sure why its not clear ... xcan u understand or should i type it??
    Last edited by Ridh; July 15th, 2007 at 22:20.

  10. #190
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    No, not that screen. Do you see a bunch of tabs at the top of the window? Click on "Display" and show us that one.

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