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Thread: [UPDATED!] - Nintendo 64 : How to emulate Transfer Pak (For Pokemon Stadium 1 & 2)

  1. #131

    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    w8... the transfer pak and such worked fine... the only thing is i cant change them back to vba (i read your post and changed the extensions lol... wasnt i supposed to do that?, i could register some pokemon of mine in 'free battle', but cant choose them in pokemon stadium... i know gb tower doesnt work)

    How can i make the savegames work again (for vba)

  2. #132

    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Let me be more specific... the original savegame (sa1 or sg1) < i changed extension to sav.

    Pokemon stadium recognized the savegame but said it wasnt saved at pokemon center. So some stuff in dr oaks lab couldnt be accessed and i couldnt play with my pokemon (except register them in free battle)

    the savegame (recognized by poke stadium so correct one) doesnt work for vba.

    When i alter extension again into sa1 vba says: Cannot load game for . Playing POKEMON RED

    I find this all really weird.. i just want to play in Pokemon stadium with a correct gb pak that has been saved at poke center.

    Plus i want to play it in vba without this hassle, i want to make my pokemon stronger in vba, and play with em in poke stadium, i never thought such an easy thing would turn out to be such a hard thing... this sucks

  3. #133
    Say wha??? Jale's Avatar
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Can you load the savegame with VBA instead of VBAlink?

  4. #134

    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    if i want to do this do i need a controler to stay able to play?
    Last edited by Fingolfin7; August 11th, 2006 at 21:47.

  5. #135
    The New Kid
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    lil' Problem- it won't work. It says something about a bad savefile or something.

    EDIT:Never mind. Using 1.82a makes it work. W00t.
    Last edited by bobo10512; September 4th, 2006 at 09:30.

  6. #136

    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    does anyone knows why i can't select transfer pack? i can only select: None, Mem Pack and Rumble pack :S

  7. #137
    Say wha??? Jale's Avatar
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    Santiago, Chile
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Update the plugin.

  8. #138
    The New Kid
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    Oct 2006
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    I need help with converting .sa1 files to .sav file extensions. How can I do this, and so it works in Pokémon Stadium.

    Any help is appreciated.

  9. #139
    The New Kid
    Join Date
    Oct 2006
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    Don't worry, I found out the problem, the .gb file was corrupted I fixed this and now the save file works.

  10. #140
    The New Kid
    Join Date
    Dec 2006
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    Default Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)

    where is my Gameboy/Pokemon Crystal savedgames?.. i use VisualBoyAdvance 1.7.2 and Project64 Ver. 1.6 but i cant find them.. HELP PLEASE! ^^

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