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Thread: plug-ins

  1. #21
    Forum Administrator Lefteris_D's Avatar
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    Default Re: plug-ins

    First of all, no ultraHLE plugins. There is no need to support such old technology. Also no files already bundled with PJ64 or 1964, you can use versions not included in the archives.


    Also, I plan to repurpose the following page for that task (it's a "bit" out of date): http://www.emulator-zone.com/doc.php...64plugins.html


    ulaoulao, can you please ZIP all your files in 1 archive and upload them to https://mega.co.nz ? I will split them to archives etc.
    ...

  2. #22

    Default Re: plug-ins

    Reminds me of Aldo's PSX plugins which includes all PSX plugins inside.

    Anyway, that is a good suggestion. Easy to let people to find it.


  3. #23
    Controller Man ulaoulao's Avatar
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    Default Re: plug-ins

    ok, been a bit since I updated 1964... so all of the plugins I have are old because all 1964 plugins from the latest download start with 1964. I dont have any of those. So I uploaded what I had to 1964.zip.

    I pretty much share these with pj16.
    Last edited by ulaoulao; October 1st, 2013 at 02:14.
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  4. #24
    Big fan of Mupen64 Mupen64 Man's Avatar
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    Default Re: plug-ins

    Mmm, I use Glide64 quite alot since its the only way I can emulate n64 properly without various graphical issues, so I think I know a little bit about it. The Glide3x.dll in the executable folder is the wrapper, the plugin isn't that necessarily, and that isn't the .dll that I meant when I was talking about different versions. Im talking of course about the plugin itself. I think I rambling, but I wanted to clarify that there are significant differences between the wrapper, and the plugin itself. I think I am off topic.

    Oh, and certain Glide64 plugins require a different version of the Glide wrapper.
    Last edited by Mupen64 Man; October 1st, 2013 at 05:14.

  5. #25
    Forum Administrator Lefteris_D's Avatar
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    Default Re: plug-ins

    Ok, just PM me a link with the ZIP and I can start splitting the files. It may take a bit of time to sort it on the site.
    ...

  6. #26

    Default Re: plug-ins

    Here's a pack of most notable Zilmar spec N64 emulators and plugins: emulation-general.wikia.com/wiki/Recommended_N64_Plugins
    And about emulators: emulation-general.wikia.com/wiki/Nintendo_64_emulators

    As for PS1 plugins the best ones are listed and linked here (Zophar has a complete list of mostlikely outdated plugins): emulation-general.wikia.com/wiki/Recommended_PSX_Plugins
    Last edited by ulaoulao; October 3rd, 2013 at 14:15.

  7. #27
    Controller Man ulaoulao's Avatar
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    Default Re: plug-ins

    Just want to make sure you have the files requested ( upped to the ftp ). If you need anything more let me know.
    Original, the only way to play.

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  8. #28
    Forum Administrator Lefteris_D's Avatar
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    Default Re: plug-ins

    PM me a link to the FTP and I'll check them in the morning.
    ...

  9. #29
    Controller Man ulaoulao's Avatar
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    Default Re: plug-ins

    I'm confused? I used the link you gave me... I see a file called 1964.zip I think that was the name of it ( been too long ) maybe you can see the date.
    Original, the only way to play.

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  10. #30
    Forum Administrator Lefteris_D's Avatar
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    Default Re: plug-ins

    I only mentioned https://mega.co.nz if that is what you mean. You can see the file because you uploaded it (saved browser cookies etc) but I still need a direct link from you. Use another host if you have problems providing a link.
    ...

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