hi i am looking for a set of coders to help me make. A new ps1 emulator for win8 and win7.
With support for today's pc standards opengl DirectX 11/12 and so on![]()
hi i am looking for a set of coders to help me make. A new ps1 emulator for win8 and win7.
With support for today's pc standards opengl DirectX 11/12 and so on![]()
It would be wise to list your experiences and accomplishments if you want anyone to take you serious. Also coders cant really help you unless you have a reverse engineer'r or disassembler'r. Is that you? Tell us more about what you can do.
aww, I got excited at the title.
No, he wants people to do the work for him, most likely at no cost.
Good luck with that.
what i am going to do is mod *PCSX-Reloaded.*To what i need but when i start up the source code in visual studio. All i get is dfxsound.dll cannot find file specified .
When i go to run it
Ok, that makes a bit more sense but yet again you novice'ness is showing. This is common, assuming the compile when without errors and it built the project, its missing the dlls needed to run. Every time you make a project it uses other projects that need to be included. So you also need the build of those another projects. These are in the forum of dlls. Finding and downloading the files at random will only cause you pain. You need to know what 3rd party api are used. Its normally in the docs, that means reading...I did a search for you but I can not figure out what api that is for.
Last edited by ulaoulao; August 2nd, 2013 at 17:59.
well i will have a look i have a set plan and that is to turn it into a win8 app.I
have it all set out all i need to do is fix the dlll thing and i am all set
its documented somewhere. You speak very monosyllabically, is English not our primary language? If you can dress up your diction try one of the devs.
I did a little googling, and found that your missing dll is a component of the DFX Sound Enhancer. You can download the latest version of that product at their home page: http://www.fxsound.com/
i did that and it did not work this is what i get
Code:1>------ Build started: Project: DFSound, Configuration: Debug Win32 ------ 1> xa.c 1> spu.c 1> reverb.c 1> registers.c 1>..\..\..\plugins\dfsound\registers.c(458): warning C4244: 'return' : conversion from 'unsigned long' to 'unsigned short', possible loss of data 1> freeze.c 1> externals.c 1> dma.c 1> adsr.c 1> winmain.c 1> record.c 1> psemu.c 1> dsound.c 1> debug.c 1> cfg.c 1> Generating Code... 1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\v120\Microsoft.CppBuild.targets(1186,5): warning MSB8012: TargetPath(C:\Users\jamie\Documents\Visual Studio 2013\Projects\pcsxr\win32\plugins\dfsound\.\Debug\DFSound.dll) does not match the Linker's OutputFile property value (C:\Users\jamie\Documents\Visual Studio 2013\Projects\pcsxr\win32\Debug\DFSound.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile). 1> Creating library .\Debug/DFSound.lib and object .\Debug/DFSound.exp 1> DFSound.vcxproj -> C:\Users\jamie\Documents\Visual Studio 2013\Projects\pcsxr\win32\plugins\dfsound\.\Debug\DFSound.dll ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
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