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Thread: Dolphin Emulator/Reading 360 Controllers

  1. #1
    Forum Newbie
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    Dec 2012
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    Default Dolphin Emulator/Reading 360 Controllers

    Trying to use a 360 controller with the Dolphin Emulator. The "wiimote" doesn't read the controller, while the gcpad does. If I try to bind keys via the wiimote, it reads my mouse instead. I use a Razer Onza [if that could be a problem].

  2. #2
    Forum Newbie
    Join Date
    Jan 2013
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    3

    Default Re: Dolphin Emulator/Reading 360 Controllers

    Well first, To be able to use a controller it must be powered by a full-screen game(unless it is made by Microsoft, if you have an afterglow controller like i do, you need to do that.) but after that, go to WiiMote area, then select the emulated remote then select configure, then under device, select the controller, if not there, controller is not operating, you might have not opened a full screen game that accepts it,(a good chunk of steam games do support controllers) then once you have tried the game with the controller and it works, go back into devices and it should be there now, if it's not, then see problems that might occur with your controller or CPU.

  3. #3
    Cool Newbie
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    Jan 2013
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    PA
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    Default Re: Dolphin Emulator/Reading 360 Controllers

    I don't' see why you would choose a 360 controller like a Wiimote, unless you wanna sue it like a Classic Controller.

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