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Thread: fMSX-Android Release News

  1. #61

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just released fMSX-Android 4.7.2, fixing compatibility with some more obscure cartridge ROMs, adding CRT vignette simulation, and the ability to assign special functions (freeze, restore, rewind, ffwd, etc) to gamepad buttons:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.store.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    The new fMSX supports older cartridge games written in BASIC and not containing any assembly code, as well as Vaxol game making spurious writes to the ROM mapper. To see the new CRT effect, where screen corners become slightly darker than the center, make sure you have OpenGLES video acceleration enabled, then check the "Video | Apply CRT Vignette" option. To assign special functions to your gamepad, go to "Input | Assign Special Keys" and scroll down. See below for all the changes.

    ALL CHANGES:
    * Fixed loading of BASIC-only cartridges (Danger X4, Crazy Bullet, etc).
    * Added a hack to ignore bad writes to ASCII16 MegaROM mapper (Vaxol).
    * Added CRT vignetting simulation effect.
    * Enable "Video | Hardware Acceleration" to see new effect.
    * Check "Video | Apply CRT Vignette" to enable vignetting.
    * Special functions (freeze, restore, etc.) can be assigned to gamepad.
    * See L1, L2, R1, R2, THUMBL, THUMBR under "Input | Assign Special Keys".
    * Fixed framerate counter display.

    Have fun!

  2. #62

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just published fMSX-Android 4.7.3, a new version of my MSX emulator for Android:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.store.aptoide.com/ -- in Aptoide Store
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release adds support for more MSX cartridges and fixes a bunch of issues in the File Selector. See below for details.

    ALL CHANGES:
    * More fixes to BASIC-only cart loader (Karamaru, etc).
    * Fixed code that selects app to run when opening a cart, tape, or disk.
    * Fixed inconsistently initialized preferences.
    * Fixed "Quit" option in the File Selector menu.
    * Made "What's New" dialog fill the screen.

    Have fun!

  3. #63

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just published fMSX-Android 4.7.4, a new version of my MSX, MSX2, and MSX2+ emulator:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release fixes loading states and gameplay rewinding for MegaROMs with 16kB ROM pages. I have also switched to Android Nougat SDK, NDK v13, CLANG compiler and newest tools. It should support split window and freeform window modes on Android Nougat, although I do not have a physical Nougat device to test it. Please, test and let me know if anything is broken. On Marshmallow+, the app will now explicitly ask for some permissions on startup. Make sure you grant them, or the app may not work properly. See below for all the changes.

    * Fixed loading states and rewinding for 16kB MegaROMs and FMPAC.
    * Now always hiding FAB buttons on devices with no touchscreen.
    * Switched to Android Nougat platform (android-25).
    * Switched to JDK 1.8, NDK 13, CLANG toolchain, newest ANT and ProGuard.
    * Refactored all native code, fixing CLANG warnings.
    * Added split window support on Android Nougat.
    * Added freeform window support for upcoming Androids.
    * On Marshmallow+, app asks for permissions on startup.
    * Fixed scalable images used for tiles in the File Selector.

    Have fun!

  4. #64

    Default Re: fMSX-Android Release News

    Hello, All!

    fMSX-Android 4.7.5 is now online and ready for you to download:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release adds the "Automatic" audio sampling rate setting that lets the emulator pick the optimal sampling rate and buffer size reported by Andorid OS. This should provide you with the minimal possible latency from the Android itself. I have also heavily optimized GLES shaders used for scaling and special effects. See below for all the changes.

    ALL CHANGES:
    * Optimized OpenGLES shaders used in scaling algorithms and filters.
    * Added "Audio | Sampling Rate | Automatic" option for best available sound.
    * Always using optimal rate and buffer size when "Automatic" selected.
    * Added "Audio | Sampling Rate" options for 24kHz and 48kHz sound.

    Enjoy!

  5. #65

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just updated my fMSX emulator to version 4.8 and released free Windows and Linux binaries, as well as the source code:

    http://fms.komkon.org/fMSX/ -- homepage
    http://fms.komkon.org/fMSX/fMSX48-Windows-bin.zip -- Windows version
    http://fms.komkon.org/fMSX/fMSX48-Ubuntu-x86-bin.tgz -- Linux version
    http://fms.komkon.org/fMSX/fMSX48.zip -- source code

    Please note that the source code is open, but not GPLed. You can use it in a non-profit, non-commercial project as long as you make a proper reference to me as the original author. For commercial use, please contact me to discuss the licensing details.

    The latest version fixes loading of BASIC-only cartridges (Danger X4, Crazy Bullet, etc) and adds a hack to ignore bad writes to ASCII16 MegaROM mapper (Vaxol). I have also added an option to force 4:3 "television screen" ratio and another option to disable linear image interpolation on Windows. Also made a few Windows specific fixes. See below for all the changes.

    ALL CHANGES:
    * Fixed loading of BASIC-only cartridges (Danger X4, Crazy Bullet, etc).
    * Added a hack to ignore bad writes to ASCII16 MegaROM mapper (Vaxol).
    * Added "Interpolate Video | Nearest Neighbor" option to fMSX-Windows.
    * fMSX-Windows will not overwrite last loaded file name with other names.
    * Added "Force 4:3 Screen" option to fMSX-Windows.
    * Added -4x3 command line option to fMSX-Unix.
    * Fixed file associations on Windows 8+.
    * Slightly rearranged Windows menus.

    Enjoy!

  6. #66

    Default Re: fMSX-Android Release News

    Hello, All!

    fMSX 4.8, a new version of my MSX emulator, is now available for Android:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release adds HQ4X scaling algorithm and an option to force 4:3 "television" screen ratio. It also lets you disable GLES linear interpolation, removing the usual "fuzz" from the picture. Other changes include fixes to MIDI recording and the transparent title bar in the Layout Editor. See below for all the changes.

    ALL CHANGES:
    * Released free fMSX 4.8 for Windows and Linux.
    * Added "Video | Scale Video | Stretch to 4:3 Ratio" option.
    * Added "Video | Interpolation Effect | HQ4X" option.
    * Added "Video | Interpolation Effect | Disable" option.
    * Turned off GLES linear interpolation, unless "Default" interpolation selected.
    * Made title bar transparent in Layout Editor, when "Hide Title Bar" enabled.
    * Added effective waveform volume computation to the MIDI soundtrack recorder.
    * Corrected MIDI drums volume in AY8910 PSG emulation.
    * Further optimized GLES scaling algorithms.

    Have fun!

  7. #67

    Default Re: fMSX-Android Release News

    Hello, All!

    I have just published fMSX 4.9 binaries for Windows and Linux, as well as fMSX 4.9 source code for you to look at:

    http://fms.komkon.org/fMSX -- fMSX homepage
    http://fms.komkon.org/fMSX/fMSX49-Windows-bin.zip -- free Windows version
    http://fms.komkon.org/fMSX/fMSX49-Ubuntu-x86-bin.tgz -- free Linux version

    This release fixes MIDI playback and recording, as well as adds a bunch of Windows-specific fixes and improvements. See below for the complete list.

    ALL CHANGES:
    * Moved input settings to the "Input" menu in fMSX-Windows.
    * Added "Draw 65% Frames" option to fMSX-Windows.
    * Fixed screen updates after changing scaling algorithm in fMSX-Windows.
    * Fixed "Force 4:3 Screen" option in TEXT80 screen mode.
    * Fixed "Load MSXDOS2 ROM" option in fMSX-Windows.
    * Fixed "Hit MIDI Drums" option in fMSX-Windows.
    * Now computing MIDI volume by waveform analysis.
    * Corrected MIDI drums volume in AY8910 emulation.
    * Fixed MIDI keyboard click in fMSX-Windows.

    Enjoy!

  8. #68

    Default Re: fMSX-Android Release News

    Hello, All!

    I have published fMSX 4.9 for Android this morning:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This release fixes a few issues in the Joystick Layout Editor, improves MIDI recording, and maps analog gamepad triggers to L2/R2 shoulder buttons to separate them from L1/R1. See below for all the changes.

    ALL CHANGES:
    * Released free fMSX 4.9 for Windows and Linux.
    * Removed text cues from joystick skins that have them already.
    * Analog gamepad triggers now mapped to L2/R2 buttons.
    * Tapping screen in Layout Editor toggles title bar now.
    * Items no longer jump in Layout Editor when you start moving them.
    * Fixed MIDI drums option that simulates noise channel with drums.
    * MIDI now computes and uses effective power of a waveform.

    Have fun!

  9. #69

    Default Re: fMSX-Android Release News

    Hello, All!

    Released fMSX 4.9.1 for Android, fixing special effects (such as CMY/RGB and scanline filters) on low-precision GPUs:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    ALL CHANGES:
    * Fixed CMY/RGB filter shaders on low-end GPUs (Mali-400).
    * Fixed scanline simulation shaders on low-end GPUs (Mali-400).

    Have fun!

  10. #70

    Default Re: fMSX-Android Release News

    Hello, All!

    The new fMSX 4.9.2 for Android has been released today:

    https://play.google.com/store/apps/d...d=com.fms.fmsx -- free version
    https://play.google.com/store/apps/d...ms.fmsx.deluxe -- full version
    http://garageresearch.aptoide.com/ -- on Aptoide
    http://android.oms.apps.opera.com/en...ndor_id=199556 -- in Opera Store

    This week, fMSX adds support for "content://" URIs, so that you should now be able to open MSX files from email clients, file managers, and other third party apps. Among other things, this fixes compatibility with the latest Astro File Manager versions. Display updates synchronization has been majorly refactored and fixed. If you are using an nVidia-based Android device (like ShieldTV), try reenabling "Settings | Video | Draw Frames | Automatic" option and see if works better now. Finally, I have refactored several pieces of the library code, including virtual gamepad and extended file information utilities.

    ALL CHANGES:
    * Fixed and refactored display updates synchronization.
    * Fixed support for opening MSX files from Astro File Manager.
    * Added support for opening "content://" URIs.
    * Refactored file type definitions in the manifest.
    * Refactored EMULib library code.
    * Moved virtual buttons implementation into OvrButton class.
    * Moved file-specific utilities into FileInfo class.

    Enjoy!

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