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Thread: iNES-Android 3.7.2 Published

  1. #131

    Default Re: iNES Release News

    Hello, All!

    The latest iNES 5.4 for Windows and Linux, a new version of my NES and Famicom emulator, is now online:

    http://fms.komkon.org/iNES/ -- homepage
    http://fms.komkon.org/iNES/iNES54-Windows-bin.zip -- free Windows version
    http://fms.komkon.org/iNES/iNES54-Linux-x86-bin.tgz -- free Linux version

    This version properly simulates vertical scrolling, so Tower Of Druaga works now. Also, I have further optimized sprite rendering and fixed several sprite-related bugs. See below for all the changes.

    ALL CHANGES:
    * Added vertical scroll bug emulation (Tower Of Druaga works).
    * Added left-side sprite masking emulation.
    * Fixed background/sprites rendering order.
    * Disabled sprite #0 hit detection at X=255.
    * Disabled drawing sprites at scanline #0.
    * Further optimized sprite drawing.

    Enjoy!

  2. #132

    Default Re: iNES Release News

    Hello, All!

    I have just pushed iNES 5.4 for Android to the Google Play Store:

    https://play.google.com/store/apps/d...d=com.fms.ines

    This version is based on the previously released iNES 5.4 for Windows and Linux. It correctly implements vertical scrolling behavior, so Tower Of Druaga game works now. I have also improved and optimized sprite rendering and collision detection routines. Finally, the iNES-Android is now using M6502 CPU emulation written in ARM assembler. It was disabled for a while, but now fixed and back in business. See below for all the changes.

    ALL CHANGES:
    * Released free iNES 5.4 for Windows and Linux.
    * Now using M6502 CPU emulation in ARM assembler.
    * Added vertical scroll bug emulation (Tower Of Druaga works).
    * Added left-side sprite masking emulation.
    * Fixed background/sprites rendering order.
    * Disabled sprite #0 hit detection at X=255.
    * Disabled drawing sprites at scanline #0.
    * Further optimized sprite drawing.
    * Switched to Android Build Tools 28.0.1.
    * Switched to Android-28 SDK (Android P).

    It is also worth noting that VGBAnext, my universal GameBoy Advance and GameBoy Color emulator for Android, is currently on $2.99 sale:

    https://play.google.com/store/apps/d...id=com.fms.emu

  3. #133

    Default Re: iNES Release News

    Hello, All!

    iNES 5.4.1 for Android, fixing Android Pie compatibility, is now online:

    https://play.google.com/store/apps/d...d=com.fms.ines

    For this version, I had to switch back to Android-27 SDK, since the newest Android SDK does not work with some of Google's own code. I have also fixed screenshot sharing on newer Androids. See below for all the changes.

    ALL CHANGES:
    * Switched back to Android-27 SDK since Android-28 appears broken.
    * Fixed compatibility with Android Pie.
    * Fixed crash when trying to share a screenshot on newer Androids.
    * Upgraded Google Analytics library to the latest compatible version.

    It is worth noting that ColEm Deluxe, the complete version of my ColecoVision emulator for Android, is currently on sale for $1.99:

    https://play.google.com/store/apps/d...s.colem.deluxe

    Enjoy!

  4. #134

    Default Re: iNES Release News

    Hello, All!

    I have published iNES 5.4.2 for Android, a new version of my Nintendo NES and Famicom emulator, on Google Play:

    https://play.google.com/store/apps/d...d=com.fms.ines

    This release fixes a crash in the Joystick Layout Editor and enables physical buttons on the Archos Gamepad. I have also made Settings screens always use the system theme, since Android does not allow to theme them properly. Finally, I added Cheatopedia cheats for five more games, including Batman and AD&D titles. See below for all the changes.

    ALL CHANGES:
    * Fixed crash in Joystick Layout Editor when buttons become too small.
    * No longer skinning Settings background, since Android does not support it.
    * Now skipping fake virtual "joystick" supplied by Archos Gamepad.
    * Added Cheatopedia cheats for 5 more games.
    * Added cheats for two Advanced Dungeons & Dragons games.
    * Added cheats for three Batman games.

    Enjoy!

    PS: fMSX Deluxe, the complete version of my MSX home computer emulator, is still on sale for $1.99, but not for very long:

    https://play.google.com/store/apps/d...ms.fmsx.deluxe

  5. #135

    Default Re: iNES Release News

    Hello, All!

    The VGBAnext 6.0 console emulator app is now online:

    https://play.google.com/store/apps/d...id=com.fms.emu

    Since Google Play has banned my iNES emulator for an invented reason, and I have not been able to find a human being there who would listen and see the situation for what it is, the iNES functionality has now been folded into VGBAnext. Thus, in addition to GameBoy Advance, GameBoy Color, GameBoy Classic, and Super GameBoy, the new VGBAnext will also emulate NES, Famicom, DiskSystem, and VS System consoles. That is a total of 8 different consoles in the same app.

    Enjoy!

    PS: The fMSX Deluxe app is currently on $1.99 sale:

    https://play.google.com/store/apps/d...ms.fmsx.deluxe

  6. #136

    Default Re: iNES Release News

    Hello, All!

    I have just released iNES 5.5 for Windows and Linux, a new version of my NES, Famicom, DiskSystem, and VS System emulator:

    http://fms.komkon.org/iNES/ -- homepage
    http://fms.komkon.org/iNES/iNES55-Ubuntu-x86-bin.tgz -- free Linux binary
    http://fms.komkon.org/iNES/iNES55-Windows-bin.zip -- free Windows binary

    In this release, I have fixed the MMC3 mapper behavior on startup and increased the delay between VBlank and NMI interrupt generation a little. As result, several new games now run. See below for all the changes.

    ALL CHANGES:
    * Changed MMC3 to start with 16kB page at $8000
    * Plants Vs Zombies works now (assumes 16kB page at $8000).
    * Changed VBlank-to-NMI distance to 7 clocks.
    * Antarctic Adventure works (needs 7+ VBlank-to-NMI clocks).
    * Ultimate Basketball works (needs 6+ VBlank-to-NMI clocks).
    * Road Worker works (needs 6+ VBlank-to-NMI clocks).
    * Brother Ball works (needs 6+ VBlank-to-NMI clocks).

    Have fun!

  7. #137

    Default Re: iNES Release News

    Hello, All!

    I have released iNES 5.6 for Windows and Linux, a new version of my NES, Famicom, DiskSystem, and VS System emulator:

    http://fms.komkon.org/iNES/ -- homepage
    http://fms.komkon.org/iNES/iNES56-Windows-bin.zip -- free Windows binary
    http://fms.komkon.org/iNES/iNES56-Ubuntu-x86-bin.tgz -- free Linux binary

    This release prevents VBlank interrupts from being disabled once VBlank occurs (Double Dragon), blanks sprites when the left edge of the screen is being blanked, and fixes mapper #65 (Irem H3001 chip). See below for all the changes.

    ALL CHANGES:
    * Now also blanking sprites when the left edge is being blanked.
    * NMI cannot be disabled or cancelled once VBlank starts.
    * Double Dragon no longer hangs at subway scene, etc.
    * Fixed mapper #65 (Irem H3001 chip).

    Also worth noting that MasterGear for Android, my Sega MasterSystem and GameGear emulator, is currently on $2.99 sale:
    https://play.google.com/store/apps/d...?id=com.fms.mg

  8. #138

    Default Re: iNES Release News

    Hello, All!

    The newest iNES 5.7 for Windows and Linux is now online. It emulates NES, Famicom, DiskSystem, and VS-System consoles:

    http://fms.komkon.org/iNES/ -- homepage
    http://fms.komkon.org/iNES/iNES57-Windows-bin.zip -- free Windows binary
    http://fms.komkon.org/iNES/iNES57-Ubuntu-x86-bin.tgz -- free Linux binary

    This release includes a refactored version of mapper #4 (MMC3). Among other things, the title screen in Gunnac shows without garbage now. I have also fixed sprites rendering at the left screen edge. See below for all the changes:

    ALL CHANGES:
    * Refactored mapper #4 (MMC3) implementation, fixed multiple bugs.
    * Gunnac title now shows without garbage.
    * Fixed sprite rendering at the left edge of screen.
    * Fixed vibrating sound during replay.
    * Disabled percussion channel in MIDI recordings (too much noise).
    * Fixed window title in iNES-Windows when started from command line.
    * Fixed PulseAudio hangup on exit in iNES-Linux.

    Enjoy!

    PS: fMSX Deluxe, the complete version of my MSX emulator for Android, is currently on the $1.99 sale:
    https://play.google.com/store/apps/d...ms.fmsx.deluxe

  9. #139

    Default Re: iNES Release News

    Hello, All!

    VGBAnext 6.2, a new version of my universal GameBoy Advance, GameBoy Color, GameBoy Classic, NES, and Famicom emulator for Android, is now online:

    https://play.google.com/store/apps/d...id=com.fms.emu

    This release enables in-game saves and MIDI recording in situations where the app cannot write to the current folder. In this case, all files will be written to /sdcard/VGBAnext instead. I have also switched to the latest iNES source code for the NES emulation. NES MMC3 mapper and sprite rendering have been fixed. See below for all the changes.

    ALL CHANGES:
    * Using latest iNES 5.7 sources for NES emulation.
    * In-game saves now go to /sdcard/VGBAnext if current folder write-protected.
    * MIDI recordings now go to /sdcard/VGBAnext if current folder write-protected.
    * Refactored NES mapper #4 (MMC3) implementation, fixed multiple bugs.
    * Gunnac title now shows without garbage.
    * Fixed sprite rendering at the left edge of NES screen.
    * Fixed vibrating NES sound during replay.

    Enjoy!

    PS: fMSX Deluxe, my MSX emulator, is currently on $1.99 sale:
    https://play.google.com/store/apps/d...ms.fmsx.deluxe

  10. #140

    Default Re: iNES Release News

    VGBAnext is currently on $2.99 sale:


    https://play.google.com/store/apps/d...id=com.fms.emu


    It includes iNES functionality, as well as VGBA and VGB.

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